- o -
- emotion_object_add() : Emotion.h
- emotion_object_audio_mute_get() : Emotion.h
- emotion_object_audio_mute_set() : Emotion.h
- emotion_object_audio_volume_get() : Emotion.h
- emotion_object_audio_volume_set() : Emotion.h
- emotion_object_bg_color_get() : Emotion.h
- emotion_object_bg_color_set() : Emotion.h
- emotion_object_border_get() : Emotion.h
- emotion_object_border_set() : Emotion.h
- emotion_object_buffer_size_get() : Emotion.h
- emotion_object_extension_may_play_fast_get() : Emotion.h
- emotion_object_extension_may_play_get() : Emotion.h
- emotion_object_file_get() : Emotion.h
- emotion_object_file_set() : Emotion.h
- emotion_object_image_get() : Emotion.h
- emotion_object_init() : Emotion.h
- emotion_object_keep_aspect_get() : Emotion.h
- emotion_object_keep_aspect_set() : Emotion.h
- emotion_object_last_position_load() : Emotion.h
- emotion_object_last_position_save() : Emotion.h
- emotion_object_meta_info_get() : Emotion.h
- emotion_object_module_option_set() : Emotion.h
- emotion_object_play_get() : Emotion.h
- emotion_object_play_length_get() : Emotion.h
- emotion_object_play_set() : Emotion.h
- emotion_object_play_speed_get() : Emotion.h
- emotion_object_play_speed_set() : Emotion.h
- emotion_object_position_get() : Emotion.h
- emotion_object_position_set() : Emotion.h
- emotion_object_priority_get() : Emotion.h
- emotion_object_priority_set() : Emotion.h
- emotion_object_progress_info_get() : Emotion.h
- emotion_object_progress_status_get() : Emotion.h
- emotion_object_ratio_get() : Emotion.h
- emotion_object_seekable_get() : Emotion.h
- emotion_object_size_get() : Emotion.h
- emotion_object_smooth_scale_get() : Emotion.h
- emotion_object_smooth_scale_set() : Emotion.h
- emotion_object_suspend_get() : Emotion.h
- emotion_object_suspend_set() : Emotion.h
- emotion_object_title_get() : Emotion.h
- emotion_object_video_channel_count() : Emotion.h
- emotion_object_video_mute_get() : Emotion.h
- emotion_object_video_mute_set() : Emotion.h
- emotion_object_vis_get() : Emotion.h
- emotion_object_vis_set() : Emotion.h
- emotion_object_vis_supported() : Emotion.h