_E_Action Struct Reference

Data Fields

E_Object e_obj_inherit
const char * name
struct {
   void(*   go )(E_Object *obj, const char *params)
   void(*   go_mouse )(E_Object *obj, const char *params, Ecore_Event_Mouse_Button *ev)
   void(*   go_wheel )(E_Object *obj, const char *params, Ecore_Event_Mouse_Wheel *ev)
   void(*   go_edge )(E_Object *obj, const char *params, E_Event_Zone_Edge *ev)
   void(*   go_key )(E_Object *obj, const char *params, Ecore_Event_Key *ev)
   void(*   go_signal )(E_Object *obj, const char *params, const char *sig, const char *src)
   void(*   go_acpi )(E_Object *obj, const char *params, E_Event_Acpi *ev)
   void(*   end )(E_Object *obj, const char *params)
   void(*   end_mouse )(E_Object *obj, const char *params, Ecore_Event_Mouse_Button *ev)
   void(*   end_key )(E_Object *obj, const char *params, Ecore_Event_Key *ev)
func