_E_Remember Struct Reference

Data Fields

int match
int no_reopen
unsigned char apply_first_only
unsigned char keep_settings
int used_count
const char * name
const char * class
const char * title
const char * role
int type
unsigned char transient
int apply
int max_score
struct {
   int   pos_x
   int   pos_y
   int   res_x
   int   res_y
   int   pos_w
   int   pos_h
   int   w
   int   h
   int   layer
   unsigned int   maximize
   unsigned char   lock_user_location
   unsigned char   lock_client_location
   unsigned char   lock_user_size
   unsigned char   lock_client_size
   unsigned char   lock_user_stacking
   unsigned char   lock_client_stacking
   unsigned char   lock_user_iconify
   unsigned char   lock_client_iconify
   unsigned char   lock_user_desk
   unsigned char   lock_client_desk
   unsigned char   lock_user_sticky
   unsigned char   lock_client_sticky
   unsigned char   lock_user_shade
   unsigned char   lock_client_shade
   unsigned char   lock_user_maximize
   unsigned char   lock_client_maximize
   unsigned char   lock_user_fullscreen
   unsigned char   lock_client_fullscreen
   unsigned char   lock_border
   unsigned char   lock_close
   unsigned char   lock_focus_in
   unsigned char   lock_focus_out
   unsigned char   lock_life
   const char *   border
   unsigned char   sticky
   unsigned char   shaded
   unsigned char   fullscreen
   unsigned char   skip_winlist
   unsigned char   skip_pager
   unsigned char   skip_taskbar
   unsigned char   icon_preference
   unsigned char   offer_resistance
   int   desk_x
   int   desk_y
   int   zone
   int   head
   const char *   command
   const char *   desktop_file
prop