#include #include /* * This program plays a 440Hz tone using a variety of waveforms. */ static void playTone (ALenum waveshape) { ALuint buffer, source; buffer = alutCreateBufferWaveform (waveshape, 440, 0, 1); alGenSources (1, &source); alSourcei (source, AL_BUFFER, buffer); alSourcePlay (source); alutSleep (1); } int main (int argc, char **argv) { alutInit (&argc, argv); playTone (ALUT_WAVEFORM_SINE); playTone (ALUT_WAVEFORM_SQUARE); playTone (ALUT_WAVEFORM_SAWTOOTH); playTone (ALUT_WAVEFORM_WHITENOISE); playTone (ALUT_WAVEFORM_IMPULSE); alutExit (); return EXIT_SUCCESS; }