00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __MovableObject_H__ 00027 #define __MovableObject_H__ 00028 00029 // Precompiler options 00030 #include "OgrePrerequisites.h" 00031 #include "OgreRenderQueue.h" 00032 #include "OgreAxisAlignedBox.h" 00033 #include "OgreSphere.h" 00034 #include "OgreShadowCaster.h" 00035 #include "OgreFactoryObj.h" 00036 #include "OgreAnimable.h" 00037 #include "OgreAny.h" 00038 #include "OgreUserDefinedObject.h" 00039 00040 namespace Ogre { 00041 00042 // Forward declaration 00043 class MovableObjectFactory; 00044 00050 class _OgreExport MovableObject : public ShadowCaster, public AnimableObject 00051 { 00052 protected: 00054 String mName; 00056 MovableObjectFactory* mCreator; 00058 SceneManager* mManager; 00060 Node* mParentNode; 00061 bool mParentIsTagPoint; 00063 bool mVisible; 00065 Real mUpperDistance; 00066 Real mSquaredUpperDistance; 00068 bool mBeyondFarDistance; 00070 Any mUserAny; 00072 uint8 mRenderQueueID; 00074 bool mRenderQueueIDSet; 00076 uint32 mQueryFlags; 00078 uint32 mVisibilityFlags; 00080 mutable AxisAlignedBox mWorldAABB; 00081 // Cached world bounding sphere 00082 mutable Sphere mWorldBoundingSphere; 00084 mutable AxisAlignedBox mWorldDarkCapBounds; 00086 bool mCastShadows; 00087 00088 // Static members 00090 static uint32 msDefaultQueryFlags; 00092 static uint32 msDefaultVisibilityFlags; 00093 00094 00095 00096 public: 00098 MovableObject(); 00099 00101 MovableObject(const String& name); 00104 virtual ~MovableObject(); 00105 00107 virtual void _notifyCreator(MovableObjectFactory* fact) { mCreator = fact; } 00109 virtual MovableObjectFactory* _getCreator(void) const { return mCreator; } 00111 virtual void _notifyManager(SceneManager* man) { mManager = man; } 00113 virtual SceneManager* _getManager(void) const { return mManager; } 00114 00116 virtual const String& getName(void) const { return mName; } 00117 00119 virtual const String& getMovableType(void) const = 0; 00120 00127 virtual Node* getParentNode(void) const; 00128 00136 virtual SceneNode* getParentSceneNode(void) const; 00137 00140 virtual void _notifyAttached(Node* parent, bool isTagPoint = false); 00141 00143 virtual bool isAttached(void) const; 00144 00148 virtual bool isInScene(void) const; 00149 00155 virtual void _notifyCurrentCamera(Camera* cam); 00156 00161 virtual const AxisAlignedBox& getBoundingBox(void) const = 0; 00162 00166 virtual Real getBoundingRadius(void) const = 0; 00167 00169 virtual const AxisAlignedBox& getWorldBoundingBox(bool derive = false) const; 00171 virtual const Sphere& getWorldBoundingSphere(bool derive = false) const; 00177 virtual void _updateRenderQueue(RenderQueue* queue) = 0; 00178 00193 virtual void setVisible(bool visible); 00194 00199 virtual bool getVisible(void) const; 00200 00205 virtual bool isVisible(void) const; 00206 00211 virtual void setRenderingDistance(Real dist) { 00212 mUpperDistance = dist; 00213 mSquaredUpperDistance = mUpperDistance * mUpperDistance; 00214 } 00215 00217 virtual Real getRenderingDistance(void) const { return mUpperDistance; } 00218 00225 virtual void setUserObject(UserDefinedObject* obj) { mUserAny = Any(obj); } 00229 virtual UserDefinedObject* getUserObject(void) 00230 { 00231 return mUserAny.isEmpty() ? 0 : any_cast<UserDefinedObject*>(mUserAny); 00232 } 00233 00241 virtual void setUserAny(const Any& anything) { mUserAny = anything; } 00242 00245 virtual const Any& getUserAny(void) const { return mUserAny; } 00246 00258 virtual void setRenderQueueGroup(uint8 queueID); 00259 00261 virtual uint8 getRenderQueueGroup(void) const; 00262 00264 virtual const Matrix4& _getParentNodeFullTransform(void) const; 00265 00273 virtual void setQueryFlags(uint32 flags) { mQueryFlags = flags; } 00274 00277 virtual void addQueryFlags(uint32 flags) { mQueryFlags |= flags; } 00278 00281 virtual void removeQueryFlags(unsigned long flags) { mQueryFlags &= ~flags; } 00282 00284 virtual uint32 getQueryFlags(void) const { return mQueryFlags; } 00285 00288 static void setDefaultQueryFlags(uint32 flags) { msDefaultQueryFlags = flags; } 00289 00292 static uint32 getDefaultQueryFlags(uint32 flags) { return msDefaultQueryFlags; } 00293 00294 00301 virtual void setVisibilityFlags(uint32 flags) { mVisibilityFlags = flags; } 00302 00305 virtual void addVisibilityFlags(uint32 flags) { mVisibilityFlags |= flags; } 00306 00309 virtual void removeVisibilityFlags(uint32 flags) { mVisibilityFlags &= ~flags; } 00310 00312 virtual uint32 getVisibilityFlags(void) const { return mVisibilityFlags; } 00313 00316 static void setDefaultVisibilityFlags(uint32 flags) { msDefaultVisibilityFlags = flags; } 00317 00320 static uint32 getDefaultVisibilityFlags(uint32 flags) { return msDefaultVisibilityFlags; } 00321 00323 EdgeData* getEdgeList(void) { return NULL; } 00325 ShadowRenderableListIterator getShadowVolumeRenderableIterator( 00326 ShadowTechnique shadowTechnique, const Light* light, 00327 HardwareIndexBufferSharedPtr* indexBuffer, 00328 bool extrudeVertices, Real extrusionDist, unsigned long flags = 0); 00329 00331 const AxisAlignedBox& getLightCapBounds(void) const; 00333 const AxisAlignedBox& getDarkCapBounds(const Light& light, Real dirLightExtrusionDist) const; 00346 void setCastShadows(bool enabled) { mCastShadows = enabled; } 00348 bool getCastShadows(void) const { return mCastShadows; } 00350 Real getPointExtrusionDistance(const Light* l) const; 00361 virtual uint32 getTypeFlags(void) const; 00362 00363 00364 00365 00366 00367 }; 00368 00374 class _OgreExport MovableObjectFactory 00375 { 00376 protected: 00378 unsigned long mTypeFlag; 00379 00381 virtual MovableObject* createInstanceImpl( 00382 const String& name, const NameValuePairList* params = 0) = 0; 00383 public: 00384 MovableObjectFactory() : mTypeFlag(0xFFFFFFFF) {} 00385 virtual ~MovableObjectFactory() {} 00387 virtual const String& getType(void) const = 0; 00388 00396 virtual MovableObject* createInstance( 00397 const String& name, SceneManager* manager, 00398 const NameValuePairList* params = 0); 00400 virtual void destroyInstance(MovableObject* obj) = 0; 00401 00415 virtual bool requestTypeFlags(void) const { return false; } 00424 void _notifyTypeFlags(unsigned long flag) { mTypeFlag = flag; } 00425 00431 unsigned long getTypeFlags(void) const { return mTypeFlag; } 00432 00433 }; 00434 00435 } 00436 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 23 10:05:39 2006