#include <OgreSceneManager.h>
Inheritance diagram for Ogre::SceneManager::SceneMgrQueuedRenderableVisitor:
Public Member Functions | |
SceneMgrQueuedRenderableVisitor () | |
~SceneMgrQueuedRenderableVisitor () | |
void | visit (const Renderable *r) |
Visit method called once per Renderable on a grouped collection. | |
bool | visit (const Pass *p) |
void | visit (const RenderablePass *rp) |
Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass. | |
Public Attributes | |
SceneManager * | targetSceneMgr |
Target SM to send renderables to. | |
bool | transparentShadowCastersMode |
Are we in transparent shadow caster mode? | |
bool | autoLights |
Automatic light handling? | |
const LightList * | manualLightList |
Manual light list. | |
Protected Attributes | |
const Pass * | mUsedPass |
Pass that was actually used at the grouping level. |
Definition at line 626 of file OgreSceneManager.h.
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Definition at line 632 of file OgreSceneManager.h. |
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Definition at line 634 of file OgreSceneManager.h. |
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Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass.
Implements Ogre::QueuedRenderableVisitor. |
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Implements Ogre::QueuedRenderableVisitor. |
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Visit method called once per Renderable on a grouped collection.
Implements Ogre::QueuedRenderableVisitor. |
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Automatic light handling?
Definition at line 644 of file OgreSceneManager.h. |
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Manual light list.
Definition at line 646 of file OgreSceneManager.h. |
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Pass that was actually used at the grouping level.
Definition at line 630 of file OgreSceneManager.h. |
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Target SM to send renderables to.
Definition at line 640 of file OgreSceneManager.h. |
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Are we in transparent shadow caster mode?
Definition at line 642 of file OgreSceneManager.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 23 10:09:03 2006