#include "OgrePrerequisites.h"
#include "OgreIteratorWrappers.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Defines | |
#define | OGRE_RENDERABLE_DEFAULT_PRIORITY 100 |
Enumerations | |
enum | RenderQueueGroupID { RENDER_QUEUE_BACKGROUND = 0, RENDER_QUEUE_SKIES_EARLY = 5, RENDER_QUEUE_1 = 10, RENDER_QUEUE_2 = 20, RENDER_QUEUE_WORLD_GEOMETRY_1 = 25, RENDER_QUEUE_3 = 30, RENDER_QUEUE_4 = 40, RENDER_QUEUE_MAIN = 50, RENDER_QUEUE_6 = 60, RENDER_QUEUE_7 = 70, RENDER_QUEUE_WORLD_GEOMETRY_2 = 75, RENDER_QUEUE_8 = 80, RENDER_QUEUE_9 = 90, RENDER_QUEUE_SKIES_LATE = 95, RENDER_QUEUE_OVERLAY = 100 } |
Enumeration of queue groups, by which the application may group queued renderables so that they are rendered together with events in between. More... |
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Definition at line 63 of file OgreRenderQueue.h. |
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Enumeration of queue groups, by which the application may group queued renderables so that they are rendered together with events in between.
Definition at line 39 of file OgreRenderQueue.h. |
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 23 10:05:43 2006