#include "OgrePrerequisites.h"
#include "OgreResource.h"
#include "OgreQuaternion.h"
#include "OgreVector3.h"
#include "OgreIteratorWrappers.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Defines | |
#define | OGRE_MAX_NUM_BONES 256 |
Enumerations | |
enum | SkeletonAnimationBlendMode { ANIMBLEND_AVERAGE, ANIMBLEND_CUMULATIVE } |
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Definition at line 45 of file OgreSkeleton.h. |
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Definition at line 38 of file OgreSkeleton.h. |
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 23 10:05:43 2006