#include "OgrePrerequisites.h"
#include "OgreHardwareBuffer.h"
#include "OgreResource.h"
#include "OgreImage.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Enumerations | |
enum | TextureUsage { TU_STATIC = HardwareBuffer::HBU_STATIC, TU_DYNAMIC = HardwareBuffer::HBU_DYNAMIC, TU_WRITE_ONLY = HardwareBuffer::HBU_WRITE_ONLY, TU_STATIC_WRITE_ONLY = HardwareBuffer::HBU_STATIC_WRITE_ONLY, TU_DYNAMIC_WRITE_ONLY = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, TU_DYNAMIC_WRITE_ONLY_DISCARDABLE = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, TU_AUTOMIPMAP = 0x100, TU_RENDERTARGET = 0x200, TU_DEFAULT = TU_AUTOMIPMAP | TU_STATIC_WRITE_ONLY } |
Enum identifying the texture usage. More... | |
enum | TextureType { TEX_TYPE_1D = 1, TEX_TYPE_2D = 2, TEX_TYPE_3D = 3, TEX_TYPE_CUBE_MAP = 4 } |
Enum identifying the texture type. More... | |
enum | TextureMipmap { MIP_UNLIMITED = 0x7FFFFFFF } |
Enum identifying special mipmap numbers. More... |
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Enum identifying special mipmap numbers.
Definition at line 72 of file OgreTexture.h. |
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Enum identifying the texture type.
Definition at line 58 of file OgreTexture.h. |
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Enum identifying the texture usage.
Definition at line 37 of file OgreTexture.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 23 10:05:43 2006