#include <osg/Drawable>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Array>
#include <osg/PrimitiveSet>
Namespaces | |
namespace | osg |
Classes | |
class | osg::Geometry |
struct | osg::Geometry::ArrayData |
struct | osg::Geometry::Vec3ArrayData |
Defines | |
#define | OSG_GEOMETRY 1 |
Functions | |
OSG_EXPORT Geometry * | createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float l, float b, float r, float t) |
Geometry * | createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float s=1.0f, float t=1.0f) |
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Convenience function to be used for creating quad geometry with texture coords. Tex coords go from bottom left (0,0) to top right (s,t). |
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Convenience function to be used for creating quad geometry with texture coords. Tex coords go from left bottom (l,b) to right top (r,t). |