Main Page | Namespace List | Class Hierarchy | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

osgFX Namespace Reference


Classes

class  osgFX::AnisotropicLighting
class  osgFX::BumpMapping
class  osgFX::Cartoon
class  osgFX::Effect
class  osgFX::MultiTextureControl
class  osgFX::Registry
struct  osgFX::Registry::Proxy
class  osgFX::Scribe
class  osgFX::SpecularHighlights
class  osgFX::Technique
class  osgFX::Validator


Detailed Description

The osgFX is a NodeKit library that extends the core scene graph to provide a special effects framework. osgFX's framework allows multiple rendering techniques to be provide for each effect, thereby provide the use appropriate rendering techniques for each different class of graphics hardware, i.e. support for both modern programmable graphics hardware and still have standard OpenGL 1.1 support as a fallback.


Generated on Thu Sep 8 04:58:13 2005 for OpenSceneGraph by  doxygen 1.3.9.1