Inheritance diagram for osgUtil::RenderStage:
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return the name of the object's class type. Must be defined by derived classes. Reimplemented from osgUtil::RenderBin. Reimplemented in osgUtil::RenderToTextureStage. |
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Reimplemented from osgUtil::RenderBin. Reimplemented in osgUtil::RenderToTextureStage. |
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Clone the type of an object, with Object* return type. Must be defined by derived classes. Reimplemented from osgUtil::RenderBin. Reimplemented in osgUtil::RenderToTextureStage. |
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Reimplemented from osgUtil::RenderBin. Reimplemented in osgUtil::RenderToTextureStage. |
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Reimplemented from osgUtil::RenderBin. |
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Get the clear accum. |
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Get the clear color. |
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Get the clear depth. |
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Get the clear mask. |
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Get the clear color. |
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Extract stats for current draw list. Reimplemented from osgUtil::RenderBin. |
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Get the viewport. |
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Get the const viewport. |
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Reimplemented from osgUtil::RenderBin. Reimplemented in osgUtil::RenderToTextureStage. |
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Reimplemented from osgUtil::RenderBin. Reimplemented in osgUtil::RenderToTextureStage. |
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Set the clear accum used in glClearAccum(..). glClearAcumm is only called if mask & GL_ACCUM_BUFFER_BIT is true. |
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Set the clear color used in glClearColor(..). glClearColor is only called if mask & GL_COLOR_BUFFER_BIT is true |
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Set the clear depth used in glClearDepth(..). Defaults to 1.0 glClearDepth is only called if mask & GL_DEPTH_BUFFER_BIT is true. |
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Set the clear mask used in glClear(..). Defaults to GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT. |
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Set the clear stencil value used in glClearStencil(). Defaults to 0; glClearStencil is only called if mask & GL_STENCIL_BUFFER_BIT is true |
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Set the viewport. |
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