Top | ![]() |
![]() |
![]() |
![]() |
GdaDataHandler * | data-handler | Write / Construct Only |
char * | options | Write |
gboolean | to-be-deleted | Write |
GType * | type | Write / Construct Only |
gpointer | value | Write |
GdaValueAttribute | value-attributes | Read / Write |
GObject ╰── GInitiallyUnowned ╰── GtkCellRenderer ╰── GtkCellRendererText ╰── GdauiDataCellRendererTextual
GtkCellRenderer * gdaui_data_cell_renderer_textual_new (GdaDataHandler *dh
,GType type
,const gchar *options
);
Creates a new GdauiDataCellRendererTextual. Adjust how text is drawn using
object properties. Object properties can be
set globally (with g_object_set()
). Also, with GtkTreeViewColumn,
you can bind a property to a value in a GtkTreeModel. For example,
you can bind the "text" property on the cell renderer to a string
value in the model, thus rendering a different string in each row
of the GtkTreeView
#define GDAUI_TYPE_DATA_CELL_RENDERER_TEXTUAL (gdaui_data_cell_renderer_textual_get_type ())
struct GdauiDataCellRendererTextualClass { GtkCellRendererTextClass parent_class; void (* changed) (GdauiDataCellRendererTextual *cell_renderer_textual, const gchar *path, const GValue *new_value); };
“data-handler”
property “data-handler” GdaDataHandler *
Owner: GdauiDataCellRendererTextual
Flags: Write / Construct Only
“options”
property “options” char *
Owner: GdauiDataCellRendererTextual
Flags: Write
Default value: NULL
“to-be-deleted”
property “to-be-deleted” gboolean
Owner: GdauiDataCellRendererTextual
Flags: Write
Default value: FALSE
“type”
property “type” GType *
Owner: GdauiDataCellRendererTextual
Flags: Write / Construct Only
Allowed values: void
“value”
property “value” gpointer
GValue to render.
Owner: GdauiDataCellRendererTextual
Flags: Write
“changed”
signalvoid user_function (GdauiDataCellRendererTextual *gdauidatacellrenderertextual, char *arg1, GValue *arg2, gpointer user_data)
Flags: Run Last