Box (CubeSource)
Create a box with specified X, Y, and Z lengths.
The Box source can be used to add a box to the 3D scene. The output of the Box source is polygonal data containing both normals and texture coordinates.

PropertyDescriptionDefault Value(s)Restrictions
Center
(Center)
This property specifies the center of the box. 0 0 0  
X Length
(XLength)
This property specifies the length of the box in the X direction. 1

The value must be greater than or equal to 0.

 
Y Length
(YLength)
This property specifies the length of the box in the Y direction. 1

The value must be greater than or equal to 0.

 
Z Length
(ZLength)
This property specifies the length of the box in the Z direction. 1

The value must be greater than or equal to 0.