Syntax: |
SET TEXTINTERACTIVE n
| |
Default value: |
TEXTINTERACTIVE = 1
|
If TEXTINTERACTIVE ≠ 0
, then
the graphics cursor is used to interactively place a text string when
drawn by the TEXT
command.
If TEXTINTERACTIVE = 0
, then
XTEXTLOCATION
and
YTEXTLOCATION
will be used
to determine the reference point for the character string.
In either case, the justification will be determined by the value of
TEXTALIGN
.