1 #include <Flow/StateManager.hpp> 2 #include <Interface/Ncurses.hpp> 3 #include <Interface/Colors.hpp> 4 #include <Config/Globals.hpp> 5 #include <Config/Arguments.hpp> 6 #include <Misc/Utils.hpp> 8 int main(
int argc,
char *argv[])
15 Arguments::parse(argc, argv);
void run()
Main entry point and game loop.
void saveFile()
Saves current configurations to the default file name.
void exit()
Warns the user about any errors and warnings found during the program's execution.
void seed()
Must be called before any of those.
Giga-class that switches from game states.
void loadFile()
Loads configuration from the default file name.
void init()
Allocates necessary variables.
bool init()
Initializes Ncurses mode.
void exit()
Quits Ncurses mode.