1 #ifndef LAYOUTFIRSTTIME_H_DEFINED 2 #define LAYOUTFIRSTTIME_H_DEFINED 4 #include <Interface/Layout.hpp> 5 #include <Interface/Window.hpp> 6 #include <Interface/Menu/Menu.hpp> 22 #endif //LAYOUTFIRSTTIME_H_DEFINED How we show the screen at GameStateFirstTime.
Interface for how the things are shown on the screen.