1 #ifndef ANIMATIONSNAKES_H_DEFINED 2 #define ANIMATIONSNAKES_H_DEFINED 4 #include <Interface/Animation/Animation.hpp> 5 #include <Misc/Timer.hpp> 36 std::vector<LilSnake> lilsnakes;
47 #endif //ANIMATIONSNAKES_H_DEFINED A segment of the terminal screen (2D char matrix).
Rules and behavior of the Fire animation.
Abstract interface to any kind of Animation.