1 #ifndef LAYOUTGAMEMODESURVIVAL_H_DEFINED 2 #define LAYOUTGAMEMODESURVIVAL_H_DEFINED 4 #include <Interface/Layout.hpp> 5 #include <Interface/Menu/Menu.hpp> 6 #include <Interface/WindowGameHelp.hpp> 7 #include <Game/Game.hpp> 24 void draw(
Menu* menu);
53 #endif //LAYOUTGAMEMODESURVIVAL_H_DEFINED A segment of the terminal screen (2D char matrix).
Specific Window that shows Help and other info during Game.
Window * help
Contains the help screen.
Window * pause
Contains the pause menu.
Interface for how the things are shown on the screen.