nsnake
Classic snake game for the terminal
LayoutFirstTime.hpp
1 #ifndef LAYOUTFIRSTTIME_H_DEFINED
2 #define LAYOUTFIRSTTIME_H_DEFINED
3 
4 #include <Interface/Layout.hpp>
5 #include <Interface/Window.hpp>
6 #include <Interface/Menu/Menu.hpp>
7 
10 class LayoutFirstTime: public Layout
11 {
12 public:
13  LayoutFirstTime(int width, int height);
14  virtual ~LayoutFirstTime();
15 
16  void windowsInit();
17  void windowsExit();
18 
19  void draw();
20 };
21 
22 #endif //LAYOUTFIRSTTIME_H_DEFINED
23 
How we show the screen at GameStateFirstTime.
Interface for how the things are shown on the screen.
Definition: Layout.hpp:15