OpenSceneGraph  3.0.1
Public Types | Public Member Functions | Static Public Member Functions | List of all members
osgShadow::MinimalCullBoundsShadowMap::ViewData Struct Reference
Inheritance diagram for osgShadow::MinimalCullBoundsShadowMap::ViewData:
Inheritance graph
[legend]

Public Types

typedef std::vector
< osgUtil::RenderLeaf * > 
RenderLeafList

Public Member Functions

virtual void init (ThisClass *st, osgUtil::CullVisitor *cv)
virtual void cullShadowReceivingScene ()
virtual void aimShadowCastingCamera (const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
- Public Member Functions inherited from osgShadow::MinimalShadowMap::ViewData
virtual osg::BoundingBox computeShadowReceivingCoarseBounds ()
virtual void aimShadowCastingCamera (const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
virtual void frameShadowCastingCamera (const osg::Camera *cameraMain, osg::Camera *cameraShadow, int pass=1)
void cutScenePolytope (const osg::Matrix &matrix, const osg::Matrix &inverse, const osg::BoundingBox &bb=osg::BoundingBox(-1,-1,-1, 1, 1, 1))
osg::BoundingBox computeScenePolytopeBounds (const osg::Matrix &m=*(osg::Matrix *)(NULL))
- Public Member Functions inherited from osgShadow::StandardShadowMap::ViewData
virtual void cull ()
 Method called by ViewDependentShadowTechnique to allow ViewData do the hard work computing shadows for its associated view.
virtual void cullShadowCastingScene ()
virtual void addShadowReceivingTexGen ()
virtual const osg::LightselectLight (osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir)
- Public Member Functions inherited from osgShadow::DebugShadowMap::ViewData
bool getDebugDraw ()
std::string * getDebugDump ()
virtual void createDebugHUD (void)
virtual void cullDebugGeometry ()
virtual void updateDebugGeometry (const osg::Camera *screenCam, const osg::Camera *shadowCam)
void setDebugPolytope (const char *name, const ConvexPolyhedron &polytope=*(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0))
bool DebugBoundingBox (const osg::BoundingBox &bb, const char *name="")
bool DebugPolytope (const osg::Polytope &p, const char *name="")
bool DebugMatrix (const osg::Matrix &m, const char *name="")
void dump (const std::string &filename)
- Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique::ViewData
virtual const char * className () const
virtual void init (ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv)
 Method called upon ViewData instance to initialize internal variables.
virtual void dirty (bool flag)
 Dirty is called by parent ViewDependentShadowTechnique to force update of resources after some of them were modified in parent technique.
 ViewData ()
 Simple constructor zeroing all variables.
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Static Public Member Functions

static unsigned RemoveOldRenderLeaves (RenderLeafList &rllNew, RenderLeafList &rllOld)
static unsigned RemoveIgnoredRenderLeaves (RenderLeafList &rll)
static osg::BoundingBox ComputeRenderLeavesBounds (RenderLeafList &rll, osg::Matrix &projectionToWorld)
static osg::BoundingBox ComputeRenderLeavesBounds (RenderLeafList &rll, osg::Matrix &projectionToWorld, osg::Polytope &polytope)
static void GetRenderLeaves (osgUtil::RenderBin *rb, RenderLeafList &rll)
- Static Public Member Functions inherited from osgShadow::MinimalShadowMap::ViewData
static void trimProjection (osg::Matrixd &projection, osg::BoundingBox subrange, unsigned int trimMask=(1|2|4|8|16|32))
static void clampProjection (osg::Matrixd &projection, float n=0, float f=FLT_MAX)
static void extendProjection (osg::Matrixd &projection, osg::Viewport *viewport, const osg::Vec2 &margin)

Additional Inherited Members

- Public Attributes inherited from osgShadow::MinimalShadowMap::ViewData
osg::Matrix_modellingSpaceToWorldPtr
float * _maxFarPlanePtr
float * _minLightMarginPtr
int _frameShadowCastingCameraPasses
ConvexPolyhedron _sceneReceivingShadowPolytope
std::vector< osg::Vec3d_sceneReceivingShadowPolytopePoints
osg::Matrixd _clampedProjection
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Member Typedef Documentation

Member Function Documentation

virtual void osgShadow::MinimalCullBoundsShadowMap::ViewData::aimShadowCastingCamera ( const osg::Light light,
const osg::Vec4 worldLightPos,
const osg::Vec3 worldLightDir,
const osg::Vec3 worldLightUp = osg::Vec3(0, 1, 0) 
)
virtual
static osg::BoundingBox osgShadow::MinimalCullBoundsShadowMap::ViewData::ComputeRenderLeavesBounds ( RenderLeafList rll,
osg::Matrix projectionToWorld 
)
static
static osg::BoundingBox osgShadow::MinimalCullBoundsShadowMap::ViewData::ComputeRenderLeavesBounds ( RenderLeafList rll,
osg::Matrix projectionToWorld,
osg::Polytope polytope 
)
static
virtual void osgShadow::MinimalCullBoundsShadowMap::ViewData::cullShadowReceivingScene ( )
virtual
static void osgShadow::MinimalCullBoundsShadowMap::ViewData::GetRenderLeaves ( osgUtil::RenderBin rb,
RenderLeafList rll 
)
static
virtual void osgShadow::MinimalCullBoundsShadowMap::ViewData::init ( ThisClass st,
osgUtil::CullVisitor cv 
)
virtual
static unsigned osgShadow::MinimalCullBoundsShadowMap::ViewData::RemoveIgnoredRenderLeaves ( RenderLeafList rll)
static
static unsigned osgShadow::MinimalCullBoundsShadowMap::ViewData::RemoveOldRenderLeaves ( RenderLeafList rllNew,
RenderLeafList rllOld 
)
static

The documentation for this struct was generated from the following file:

osg logo
Generated at Tue Sep 4 2012 16:18:54 for the OpenSceneGraph by doxygen 1.8.1.2.