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include
xinerama.h
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/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* This is LEGACY code (we support RandR, which can do much more than
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* Xinerama), but necessary for the poor users of the nVidia binary
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* driver which does not support RandR in 2011 *sigh*.
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*
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*/
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#ifndef _XINERAMA_H
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#define _XINERAMA_H
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#include "
data.h
"
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void
xinerama_init
(
void
);
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#endif
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