Adonthell 0.4
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Defines the gamedata and data classes. More...
#include <iostream>
#include <cstdio>
#include <time.h>
#include <unistd.h>
#include <dirent.h>
#include <sys/stat.h>
#include "audio.h"
#include "gamedata.h"
#include "python_class.h"
#include "event_handler.h"
Go to the source code of this file.
Defines | |
#define | ENGINE_DAT_VER 5 |
#define | AUDIO_DAT_VER 2 |
#define | CHAR_DAT_VER 4 |
#define | QUEST_DAT_VER 1 |
#define | SAVE_DAT_VER 3 |
Defines the gamedata and data classes.
Definition in file gamedata.cc.