#include <socket.h>
Inheritance diagram for ost::TCPSession::
Public Methods | |
TCPSession (const IPV4Host &host, tpport_t port, size_t size=536, int pri=0, size_t stack=0) | |
Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread. More... | |
TCPSession (const IPV6Host &host, tpport_t port, size_t size=536, int pri=0, size_t stack=0) | |
TCPSession (TCPSocket &server, int pri=0, size_t stack=0) | |
Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection. More... | |
TCPSession (TCPV6Socket &server, int pri=0, size_t stack=0) | |
virtual | ~TCPSession () |
Make sure destruction happens through a virtual... More... | |
Protected Methods | |
int | waitConnection (timeout_t timeout=TIMEOUT_INF) |
Normally called during the thread Initial() method by default, this will wait for the socket connection to complete when connecting to a remote socket. More... | |
void | initial (void) |
The initial method is used to esablish a connection when delayed completion is used. More... |
The TCP session also supports a non-blocking connection scheme which prevents blocking during the constructor and moving the process of completing a connection into the thread that executes for the session.
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Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread.
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Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection.
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Make sure destruction happens through a virtual...
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The initial method is used to esablish a connection when delayed completion is used. This assures the constructor terminates without having to wait for a connection request to complete. Reimplemented from ost::Thread. |
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Normally called during the thread Initial() method by default, this will wait for the socket connection to complete when connecting to a remote socket. One might wish to use setCompletion() to change the socket back to blocking I/O calls after the connection completes. To implement the session one must create a derived class which implements run().
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