After creating a widget, you have to generate the sourcecode to make it available in your project. This can be done either with the "Generate Sources" from the "Build"-menu or by the according icon in the dialog editor toolbar. Your Makefile s will be updated automatically to include the new widget in the compiling process; therefore, after calling "Generate Sources", you can build your project again within the dialog editor . The output window pops up below the Widget-Editor window as in Project Editor mode.
Now that your project contains a new widget, your work as a programmer is to implement functionality to the used slots and eventually add other methods you may need. [1]
[1] | See The KDevelop Programming Handbook, The Dialogeditor for more information about widget properties and sourcecode generation. |