Struct ModelButton

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pub struct ModelButton(/* private fields */);

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impl ModelButton

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pub fn new() -> ModelButton

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pub fn get_property_active(&self) -> bool

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pub fn set_property_active(&self, active: bool)

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pub fn get_property_centered(&self) -> bool

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pub fn set_property_centered(&self, centered: bool)

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pub fn get_property_icon(&self) -> Option<Icon>

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pub fn set_property_icon(&self, icon: Option<&Icon>)

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pub fn get_property_iconic(&self) -> bool

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pub fn set_property_iconic(&self, iconic: bool)

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pub fn get_property_inverted(&self) -> bool

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pub fn set_property_inverted(&self, inverted: bool)

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pub fn get_property_menu_name(&self) -> Option<GString>

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pub fn set_property_menu_name(&self, menu_name: Option<&str>)

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pub fn get_property_role(&self) -> ButtonRole

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pub fn set_property_role(&self, role: ButtonRole)

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pub fn get_property_text(&self) -> Option<GString>

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pub fn set_property_text(&self, text: Option<&str>)

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pub fn connect_property_active_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_centered_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_icon_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_iconic_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_inverted_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_menu_name_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_role_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_text_notify<F: Fn(&ModelButton) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for ModelButton

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fn clone(&self) -> ModelButton

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ModelButton

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ModelButton

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for ModelButton

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ModelButton

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for ModelButton

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fn cmp(&self, other: &ModelButton) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: ObjectType> PartialEq<T> for ModelButton

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fn eq(&self, other: &T) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: ObjectType> PartialOrd<T> for ModelButton

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fn partial_cmp(&self, other: &T) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for ModelButton

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for ModelButton

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impl IsA<Actionable> for ModelButton

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impl IsA<Bin> for ModelButton

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impl IsA<Buildable> for ModelButton

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impl IsA<Button> for ModelButton

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impl IsA<Container> for ModelButton

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impl IsA<Widget> for ModelButton

Auto Trait Implementations§

Blanket Implementations§

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impl<O> ActionableExt for O
where O: IsA<Actionable>,

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fn get_action_name(&self) -> Option<GString>

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fn get_action_target_value(&self) -> Option<Variant>

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fn set_action_name(&self, action_name: Option<&str>)

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fn set_action_target_value(&self, target_value: Option<&Variant>)

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fn set_detailed_action_name(&self, detailed_action_name: &str)

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fn connect_property_action_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<O> BinExt for O
where O: IsA<Bin>,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<O> BuildableExt for O
where O: IsA<Buildable>,

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fn add_child<P, Q>(&self, builder: &P, child: &Q, type_: Option<&str>)
where P: IsA<Builder>, Q: IsA<Object>,

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fn construct_child<P>(&self, builder: &P, name: &str) -> Option<Object>
where P: IsA<Builder>,

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fn get_internal_child<P>(&self, builder: &P, childname: &str) -> Option<Object>
where P: IsA<Builder>,

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fn parser_finished<P>(&self, builder: &P)
where P: IsA<Builder>,

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fn set_buildable_property<P>(&self, builder: &P, name: &str, value: &Value)
where P: IsA<Builder>,

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impl<O> BuildableExtManual for O
where O: IsA<Buildable>,

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fn get_name(&self) -> Option<String>

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fn set_name(&self, name: &str)

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impl<O> ButtonExt for O
where O: IsA<Button>,

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fn clicked(&self)

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fn get_always_show_image(&self) -> bool

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fn get_event_window(&self) -> Option<Window>

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fn get_image(&self) -> Option<Widget>

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fn get_image_position(&self) -> PositionType

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fn get_label(&self) -> Option<GString>

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fn get_relief(&self) -> ReliefStyle

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fn get_use_underline(&self) -> bool

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fn set_always_show_image(&self, always_show: bool)

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fn set_image<P>(&self, image: Option<&P>)
where P: IsA<Widget>,

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fn set_image_position(&self, position: PositionType)

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fn set_label(&self, label: &str)

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fn set_relief(&self, relief: ReliefStyle)

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fn set_use_underline(&self, use_underline: bool)

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fn connect_activate<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn emit_activate(&self)

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fn connect_clicked<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn emit_clicked(&self)

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fn connect_property_always_show_image_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_image_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_image_position_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_label_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_relief_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_use_underline_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<O> ContainerExt for O
where O: IsA<Container>,

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fn add<P>(&self, widget: &P)
where P: IsA<Widget>,

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fn check_resize(&self)

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fn child_notify<P>(&self, child: &P, child_property: &str)
where P: IsA<Widget>,

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fn child_type(&self) -> Type

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fn forall<P>(&self, callback: P)
where P: FnMut(&Widget),

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fn foreach<P>(&self, callback: P)
where P: FnMut(&Widget),

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fn get_border_width(&self) -> u32

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fn get_children(&self) -> Vec<Widget>

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fn get_focus_child(&self) -> Option<Widget>

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fn get_focus_hadjustment(&self) -> Option<Adjustment>

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fn get_focus_vadjustment(&self) -> Option<Adjustment>

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fn get_path_for_child<P>(&self, child: &P) -> Option<WidgetPath>
where P: IsA<Widget>,

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fn propagate_draw<P>(&self, child: &P, cr: &Context)
where P: IsA<Widget>,

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fn remove<P>(&self, widget: &P)
where P: IsA<Widget>,

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fn set_border_width(&self, border_width: u32)

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fn set_focus_chain(&self, focusable_widgets: &[Widget])

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fn set_focus_child<P>(&self, child: Option<&P>)
where P: IsA<Widget>,

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fn set_focus_hadjustment<P>(&self, adjustment: &P)
where P: IsA<Adjustment>,

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fn set_focus_vadjustment<P>(&self, adjustment: &P)
where P: IsA<Adjustment>,

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fn unset_focus_chain(&self)

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fn set_property_child(&self, child: Option<&Widget>)

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fn get_property_resize_mode(&self) -> ResizeMode

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fn set_property_resize_mode(&self, resize_mode: ResizeMode)

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fn connect_add<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Widget) + 'static,

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fn connect_check_resize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_remove<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Widget) + 'static,

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fn connect_set_focus_child<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Widget) + 'static,

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fn connect_property_border_width_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_child_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_resize_mode_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn get_type(&self) -> Type

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fn get_object_class(&self) -> &ObjectClass

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fn set_property<'a, N>( &self, property_name: N, value: &dyn ToValue, ) -> Result<(), BoolError>
where N: Into<&'a str>,

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fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError>
where N: Into<&'a str>,

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fn block_signal(&self, handler_id: &SignalHandlerId)

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fn unblock_signal(&self, handler_id: &SignalHandlerId)

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fn stop_signal_emission(&self, signal_name: &str)

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fn disconnect(&self, handler_id: SignalHandlerId)

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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

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fn notify<'a, N>(&self, property_name: N)
where N: Into<&'a str>,

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fn notify_by_pspec(&self, pspec: &ParamSpec)

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fn has_property<'a, N>( &self, property_name: N, type_: Option<Type>, ) -> Result<(), BoolError>
where N: Into<&'a str>,

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fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type>
where N: Into<&'a str>,

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fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec>
where N: Into<&'a str>,

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fn list_properties(&self) -> Vec<ParamSpec>

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fn connect<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

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unsafe fn connect_unsafe<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value>,

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fn emit<'a, N>( &self, signal_name: N, args: &[&dyn ToValue], ) -> Result<Option<Value>, BoolError>
where N: Into<&'a str>,

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fn downgrade(&self) -> WeakRef<T>

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fn bind_property<'a, O, N, M>( &'a self, source_property: N, target: &'a O, target_property: M, ) -> BindingBuilder<'a>
where O: ObjectType, N: Into<&'a str>, M: Into<&'a str>,

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fn ref_count(&self) -> u32

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToValue for T
where T: SetValue + ?Sized,

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fn to_value(&self) -> Value

Returns a Value clone of self.
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fn to_value_type(&self) -> Type

Returns the type identifer of self. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn activate(&self) -> bool

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fn add_accelerator<P>( &self, accel_signal: &str, accel_group: &P, accel_key: u32, accel_mods: ModifierType, accel_flags: AccelFlags, )
where P: IsA<AccelGroup>,

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fn add_device_events(&self, device: &Device, events: EventMask)

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fn add_mnemonic_label<P>(&self, label: &P)
where P: IsA<Widget>,

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fn can_activate_accel(&self, signal_id: u32) -> bool

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fn child_focus(&self, direction: DirectionType) -> bool

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fn child_notify(&self, child_property: &str)

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fn compute_expand(&self, orientation: Orientation) -> bool

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fn create_pango_context(&self) -> Option<Context>

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fn create_pango_layout(&self, text: Option<&str>) -> Option<Layout>

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fn destroy(&self)

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fn device_is_shadowed(&self, device: &Device) -> bool

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fn drag_begin_with_coordinates( &self, targets: &TargetList, actions: DragAction, button: i32, event: Option<&Event>, x: i32, y: i32, ) -> Option<DragContext>

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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32, ) -> bool

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fn drag_dest_add_image_targets(&self)

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fn drag_dest_add_text_targets(&self)

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fn drag_dest_add_uri_targets(&self)

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fn drag_dest_find_target( &self, context: &DragContext, target_list: Option<&TargetList>, ) -> Option<Atom>

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fn drag_dest_get_target_list(&self) -> Option<TargetList>

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fn drag_dest_get_track_motion(&self) -> bool

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fn drag_dest_set_proxy<P>( &self, proxy_window: &P, protocol: DragProtocol, use_coordinates: bool, )
where P: IsA<Window>,

👎Deprecated
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fn drag_dest_set_target_list(&self, target_list: Option<&TargetList>)

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fn drag_dest_set_track_motion(&self, track_motion: bool)

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fn drag_dest_unset(&self)

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fn drag_get_data(&self, context: &DragContext, target: &Atom, time_: u32)

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fn drag_highlight(&self)

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fn drag_source_add_image_targets(&self)

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fn drag_source_add_text_targets(&self)

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fn drag_source_add_uri_targets(&self)

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fn drag_source_get_target_list(&self) -> Option<TargetList>

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fn drag_source_set_icon_gicon<P>(&self, icon: &P)
where P: IsA<Icon>,

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fn drag_source_set_icon_name(&self, icon_name: &str)

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fn drag_source_set_icon_pixbuf(&self, pixbuf: &Pixbuf)

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fn drag_source_set_target_list(&self, target_list: Option<&TargetList>)

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fn drag_source_unset(&self)

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fn drag_unhighlight(&self)

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fn draw(&self, cr: &Context)

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fn error_bell(&self)

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fn event(&self, event: &Event) -> bool

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fn freeze_child_notify(&self)

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fn get_accessible(&self) -> Option<Object>

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fn get_action_group(&self, prefix: &str) -> Option<ActionGroup>

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fn get_allocated_baseline(&self) -> i32

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fn get_allocated_height(&self) -> i32

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fn get_allocated_size(&self) -> (Rectangle, i32)

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fn get_allocated_width(&self) -> i32

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fn get_allocation(&self) -> Rectangle

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fn get_ancestor(&self, widget_type: Type) -> Option<Widget>

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fn get_app_paintable(&self) -> bool

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fn get_can_default(&self) -> bool

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fn get_can_focus(&self) -> bool

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fn get_child_visible(&self) -> bool

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fn get_clip(&self) -> Rectangle

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fn get_clipboard(&self, selection: &Atom) -> Clipboard

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fn get_device_enabled(&self, device: &Device) -> bool

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fn get_device_events(&self, device: &Device) -> EventMask

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fn get_direction(&self) -> TextDirection

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fn get_display(&self) -> Option<Display>

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fn get_double_buffered(&self) -> bool

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fn get_focus_on_click(&self) -> bool

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fn get_font_map(&self) -> Option<FontMap>

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fn get_font_options(&self) -> Option<FontOptions>

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fn get_frame_clock(&self) -> Option<FrameClock>

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fn get_halign(&self) -> Align

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fn get_has_tooltip(&self) -> bool

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fn get_has_window(&self) -> bool

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fn get_hexpand(&self) -> bool

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fn get_hexpand_set(&self) -> bool

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fn get_mapped(&self) -> bool

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fn get_margin_bottom(&self) -> i32

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fn get_margin_end(&self) -> i32

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fn get_margin_start(&self) -> i32

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fn get_margin_top(&self) -> i32

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fn get_modifier_mask(&self, intent: ModifierIntent) -> ModifierType

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fn get_name(&self) -> Option<GString>

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fn get_no_show_all(&self) -> bool

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fn get_opacity(&self) -> f64

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fn get_pango_context(&self) -> Option<Context>

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fn get_parent(&self) -> Option<Widget>

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fn get_parent_window(&self) -> Option<Window>

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fn get_path(&self) -> WidgetPath

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fn get_preferred_height(&self) -> (i32, i32)

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fn get_preferred_height_and_baseline_for_width( &self, width: i32, ) -> (i32, i32, i32, i32)

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fn get_preferred_height_for_width(&self, width: i32) -> (i32, i32)

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fn get_preferred_size(&self) -> (Requisition, Requisition)

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fn get_preferred_width(&self) -> (i32, i32)

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fn get_preferred_width_for_height(&self, height: i32) -> (i32, i32)

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fn get_realized(&self) -> bool

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fn get_receives_default(&self) -> bool

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fn get_request_mode(&self) -> SizeRequestMode

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fn get_scale_factor(&self) -> i32

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fn get_screen(&self) -> Option<Screen>

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fn get_sensitive(&self) -> bool

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fn get_settings(&self) -> Option<Settings>

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fn get_size_request(&self) -> (i32, i32)

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fn get_state_flags(&self) -> StateFlags

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fn get_style_context(&self) -> StyleContext

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fn get_support_multidevice(&self) -> bool

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fn get_template_child(&self, widget_type: Type, name: &str) -> Option<Object>

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fn get_tooltip_markup(&self) -> Option<GString>

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fn get_tooltip_text(&self) -> Option<GString>

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fn get_tooltip_window(&self) -> Option<Window>

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fn get_toplevel(&self) -> Option<Widget>

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fn get_valign(&self) -> Align

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fn get_valign_with_baseline(&self) -> Align

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fn get_vexpand(&self) -> bool

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fn get_vexpand_set(&self) -> bool

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fn get_visible(&self) -> bool

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fn get_visual(&self) -> Option<Visual>

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fn get_window(&self) -> Option<Window>

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fn grab_add(&self)

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fn grab_default(&self)

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fn grab_focus(&self)

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fn grab_remove(&self)

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fn has_default(&self) -> bool

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fn has_focus(&self) -> bool

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fn has_grab(&self) -> bool

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fn has_screen(&self) -> bool

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fn has_visible_focus(&self) -> bool

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fn hide(&self)

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fn hide_on_delete(&self) -> bool

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fn in_destruction(&self) -> bool

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fn init_template(&self)

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fn input_shape_combine_region(&self, region: Option<&Region>)

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fn insert_action_group<P>(&self, name: &str, group: Option<&P>)
where P: IsA<ActionGroup>,

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fn is_ancestor<P>(&self, ancestor: &P) -> bool
where P: IsA<Widget>,

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fn is_composited(&self) -> bool

👎Deprecated
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fn is_drawable(&self) -> bool

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fn is_focus(&self) -> bool

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fn is_sensitive(&self) -> bool

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fn is_toplevel(&self) -> bool

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fn is_visible(&self) -> bool

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fn keynav_failed(&self, direction: DirectionType) -> bool

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fn list_accel_closures(&self) -> Vec<Closure>

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fn list_action_prefixes(&self) -> Vec<GString>

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fn list_mnemonic_labels(&self) -> Vec<Widget>

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fn map(&self)

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fn mnemonic_activate(&self, group_cycling: bool) -> bool

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fn override_background_color(&self, state: StateFlags, color: Option<&RGBA>)

👎Deprecated
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fn override_color(&self, state: StateFlags, color: Option<&RGBA>)

👎Deprecated
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fn override_cursor( &self, cursor: Option<&RGBA>, secondary_cursor: Option<&RGBA>, )

👎Deprecated
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fn override_font(&self, font_desc: Option<&FontDescription>)

👎Deprecated
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fn override_symbolic_color(&self, name: &str, color: Option<&RGBA>)

👎Deprecated
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fn queue_allocate(&self)

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fn queue_compute_expand(&self)

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fn queue_draw(&self)

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fn queue_draw_area(&self, x: i32, y: i32, width: i32, height: i32)

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fn queue_draw_region(&self, region: &Region)

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fn queue_resize(&self)

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fn queue_resize_no_redraw(&self)

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fn realize(&self)

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fn register_window<P>(&self, window: &P)
where P: IsA<Window>,

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fn remove_accelerator<P>( &self, accel_group: &P, accel_key: u32, accel_mods: ModifierType, ) -> bool
where P: IsA<AccelGroup>,

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fn remove_mnemonic_label<P>(&self, label: &P)
where P: IsA<Widget>,

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fn reset_style(&self)

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fn send_expose(&self, event: &Event) -> i32

👎Deprecated
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fn send_focus_change(&self, event: &Event) -> bool

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fn set_accel_path<P>(&self, accel_path: Option<&str>, accel_group: Option<&P>)
where P: IsA<AccelGroup>,

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fn set_allocation(&self, allocation: &Rectangle)

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fn set_app_paintable(&self, app_paintable: bool)

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fn set_can_default(&self, can_default: bool)

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fn set_can_focus(&self, can_focus: bool)

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fn set_child_visible(&self, is_visible: bool)

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fn set_clip(&self, clip: &Rectangle)

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fn set_device_enabled(&self, device: &Device, enabled: bool)

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fn set_device_events(&self, device: &Device, events: EventMask)

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fn set_direction(&self, dir: TextDirection)

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fn set_focus_on_click(&self, focus_on_click: bool)

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fn set_font_map<P>(&self, font_map: Option<&P>)
where P: IsA<FontMap>,

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fn set_font_options(&self, options: Option<&FontOptions>)

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fn set_halign(&self, align: Align)

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fn set_has_tooltip(&self, has_tooltip: bool)

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fn set_has_window(&self, has_window: bool)

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fn set_hexpand(&self, expand: bool)

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fn set_hexpand_set(&self, set: bool)

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fn set_mapped(&self, mapped: bool)

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fn set_margin_bottom(&self, margin: i32)

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fn set_margin_end(&self, margin: i32)

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fn set_margin_start(&self, margin: i32)

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fn set_margin_top(&self, margin: i32)

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fn set_name(&self, name: &str)

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fn set_no_show_all(&self, no_show_all: bool)

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fn set_opacity(&self, opacity: f64)

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fn set_parent<P>(&self, parent: &P)
where P: IsA<Widget>,

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fn set_parent_window<P>(&self, parent_window: &P)
where P: IsA<Window>,

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fn set_realized(&self, realized: bool)

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fn set_receives_default(&self, receives_default: bool)

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fn set_redraw_on_allocate(&self, redraw_on_allocate: bool)

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fn set_sensitive(&self, sensitive: bool)

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fn set_size_request(&self, width: i32, height: i32)

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fn set_state_flags(&self, flags: StateFlags, clear: bool)

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fn set_support_multidevice(&self, support_multidevice: bool)

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fn set_tooltip_markup(&self, markup: Option<&str>)

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fn set_tooltip_text(&self, text: Option<&str>)

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fn set_tooltip_window<P>(&self, custom_window: Option<&P>)
where P: IsA<Window>,

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fn set_valign(&self, align: Align)

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fn set_vexpand(&self, expand: bool)

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fn set_vexpand_set(&self, set: bool)

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fn set_visible(&self, visible: bool)

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fn set_visual(&self, visual: Option<&Visual>)

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fn set_window<P>(&self, window: &P)
where P: IsA<Window>,

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fn shape_combine_region(&self, region: Option<&Region>)

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fn show(&self)

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fn show_all(&self)

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fn show_now(&self)

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fn size_allocate(&self, allocation: &mut Rectangle)

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fn size_allocate_with_baseline(&self, allocation: &mut Rectangle, baseline: i32)

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fn thaw_child_notify(&self)

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fn translate_coordinates<P>( &self, dest_widget: &P, src_x: i32, src_y: i32, ) -> Option<(i32, i32)>
where P: IsA<Widget>,

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fn trigger_tooltip_query(&self)

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fn unmap(&self)

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fn unparent(&self)

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fn unrealize(&self)

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fn unregister_window<P>(&self, window: &P)
where P: IsA<Window>,

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fn unset_state_flags(&self, flags: StateFlags)

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fn get_property_composite_child(&self) -> bool

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fn get_property_expand(&self) -> bool

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fn set_property_expand(&self, expand: bool)

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fn get_property_has_default(&self) -> bool

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fn set_property_has_default(&self, has_default: bool)

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fn get_property_has_focus(&self) -> bool

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fn set_property_has_focus(&self, has_focus: bool)

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fn get_property_height_request(&self) -> i32

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fn set_property_height_request(&self, height_request: i32)

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fn get_property_is_focus(&self) -> bool

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fn set_property_is_focus(&self, is_focus: bool)

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fn get_property_margin(&self) -> i32

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fn set_property_margin(&self, margin: i32)

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fn get_property_width_request(&self) -> i32

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fn set_property_width_request(&self, width_request: i32)

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fn connect_accel_closures_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_button_press_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventButton) -> Inhibit + 'static,

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fn connect_button_release_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventButton) -> Inhibit + 'static,

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fn connect_can_activate_accel<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, u32) -> bool + 'static,

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fn connect_composited_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

👎Deprecated
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fn emit_composited_changed(&self)

👎Deprecated
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fn connect_configure_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventConfigure) -> bool + 'static,

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fn connect_damage_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventExpose) -> bool + 'static,

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fn connect_delete_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Event) -> Inhibit + 'static,

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fn connect_destroy<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_destroy_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Event) -> Inhibit + 'static,

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fn connect_direction_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, TextDirection) + 'static,

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fn connect_drag_begin<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext) + 'static,

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fn connect_drag_data_delete<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext) + 'static,

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fn connect_drag_data_get<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext, &SelectionData, u32, u32) + 'static,

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fn connect_drag_data_received<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext, i32, i32, &SelectionData, u32, u32) + 'static,

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fn connect_drag_drop<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext, i32, i32, u32) -> Inhibit + 'static,

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fn connect_drag_end<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext) + 'static,

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fn connect_drag_failed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext, DragResult) -> Inhibit + 'static,

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fn connect_drag_leave<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext, u32) + 'static,

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fn connect_drag_motion<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &DragContext, i32, i32, u32) -> Inhibit + 'static,

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fn connect_draw<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Context) -> Inhibit + 'static,

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fn connect_enter_notify_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventCrossing) -> Inhibit + 'static,

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fn connect_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Event) -> Inhibit + 'static,

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fn connect_event_after<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Event) + 'static,

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fn connect_focus<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, DirectionType) -> Inhibit + 'static,

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fn connect_focus_in_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventFocus) -> Inhibit + 'static,

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fn connect_focus_out_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventFocus) -> Inhibit + 'static,

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fn connect_grab_broken_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventGrabBroken) -> Inhibit + 'static,

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fn connect_grab_focus<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn emit_grab_focus(&self)

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fn connect_grab_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, bool) + 'static,

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fn connect_hide<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_hierarchy_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, Option<&Widget>) + 'static,

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fn connect_key_press_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventKey) -> Inhibit + 'static,

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fn connect_key_release_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventKey) -> Inhibit + 'static,

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fn connect_keynav_failed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, DirectionType) -> Inhibit + 'static,

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fn connect_leave_notify_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventCrossing) -> Inhibit + 'static,

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fn connect_map<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_mnemonic_activate<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, bool) -> Inhibit + 'static,

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fn connect_motion_notify_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventMotion) -> Inhibit + 'static,

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fn connect_move_focus<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, DirectionType) + 'static,

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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_parent_set<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, Option<&Widget>) + 'static,

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fn connect_popup_menu<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) -> bool + 'static,

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fn emit_popup_menu(&self) -> bool

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fn connect_property_notify_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventProperty) -> Inhibit + 'static,

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fn connect_proximity_in_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventProximity) -> Inhibit + 'static,

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fn connect_proximity_out_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventProximity) -> Inhibit + 'static,

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fn connect_query_tooltip<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, i32, i32, bool, &Tooltip) -> bool + 'static,

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fn connect_realize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_screen_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, Option<&Screen>) + 'static,

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fn connect_scroll_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventScroll) -> Inhibit + 'static,

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fn connect_selection_clear_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventSelection) -> Inhibit + 'static,

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fn connect_selection_get<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &SelectionData, u32, u32) + 'static,

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fn connect_selection_notify_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventSelection) -> Inhibit + 'static,

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fn connect_selection_received<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &SelectionData, u32) + 'static,

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fn connect_selection_request_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventSelection) -> Inhibit + 'static,

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fn connect_show<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_show_help<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, WidgetHelpType) -> bool + 'static,

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fn emit_show_help(&self, help_type: WidgetHelpType) -> bool

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fn connect_size_allocate<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Rectangle) + 'static,

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fn connect_state_flags_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, StateFlags) + 'static,

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fn connect_style_updated<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_touch_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Event) -> Inhibit + 'static,

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fn connect_unmap<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_unrealize<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_window_state_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &EventWindowState) -> Inhibit + 'static,

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fn connect_property_app_paintable_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_can_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_can_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_composite_child_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_events_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_expand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_focus_on_click_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_halign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_has_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_has_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_has_tooltip_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_height_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_hexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_hexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_is_focus_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_margin_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_margin_bottom_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_margin_end_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_margin_start_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_margin_top_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_no_show_all_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_opacity_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_parent_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_receives_default_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_scale_factor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_sensitive_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_tooltip_markup_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_valign_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_vexpand_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_vexpand_set_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_visible_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_width_request_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_window_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn drag_dest_set( &self, flags: DestDefaults, targets: &[TargetEntry], actions: DragAction, )

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fn drag_source_set( &self, start_button_mask: ModifierType, targets: &[TargetEntry], actions: DragAction, )

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fn intersect( &self, area: &Rectangle, intersection: Option<&mut Rectangle>, ) -> bool

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fn override_font(&self, font: &FontDescription)

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fn connect_map_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Event) -> Inhibit + 'static,

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fn connect_unmap_event<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Event) -> Inhibit + 'static,

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fn add_tick_callback<P>(&self, callback: P) -> TickCallbackId
where P: Fn(&O, &FrameClock) -> Continue + 'static,

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fn add_events(&self, events: EventMask)

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fn get_events(&self) -> EventMask

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fn set_events(&self, events: EventMask)

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impl<Super, Sub> CanDowncast<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,