Struct ModelLayout

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pub struct ModelLayout {
    pub model: UiModel,
    rows_filled: usize,
    cols_filled: usize,
    lines: Vec<Vec<(Rc<Highlight>, Vec<String>)>>,
}

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§model: UiModel§rows_filled: usize§cols_filled: usize§lines: Vec<Vec<(Rc<Highlight>, Vec<String>)>>

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impl ModelLayout

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const ROWS_STEP: usize = 10usize

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pub fn new(columns: u64) -> Self

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pub fn layout_append(&mut self, lines: Vec<Vec<(Rc<Highlight>, Vec<String>)>>)

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pub fn layout(&mut self, lines: Vec<Vec<(Rc<Highlight>, Vec<String>)>>)

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pub fn set_cursor(&mut self, col: usize)

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pub fn size(&self) -> (usize, usize)

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fn check_model_size(&mut self, rows: usize)

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pub fn insert_char(&mut self, ch: String, shift: bool, hl: Rc<Highlight>)

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fn insert_into_lines(&mut self, ch: String)

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fn layout_replace(&mut self, row_offset: usize, take_from: usize)

Wrap all lines into model

returns actual width

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fn count_lines( lines: &[Vec<(Rc<Highlight>, Vec<String>)>], max_columns: usize, ) -> usize

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