Trait MenuShellExt

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pub trait MenuShellExt: 'static {
Show 27 methods // Required methods fn activate_item<P: IsA<Widget>>( &self, menu_item: &P, force_deactivate: bool, ); fn append<P: IsA<MenuItem>>(&self, child: &P); fn bind_model<P: IsA<MenuModel>>( &self, model: Option<&P>, action_namespace: Option<&str>, with_separators: bool, ); fn cancel(&self); fn deactivate(&self); fn deselect(&self); fn get_parent_shell(&self) -> Option<Widget>; fn get_selected_item(&self) -> Option<Widget>; fn get_take_focus(&self) -> bool; fn insert<P: IsA<Widget>>(&self, child: &P, position: i32); fn prepend<P: IsA<Widget>>(&self, child: &P); fn select_first(&self, search_sensitive: bool); fn select_item<P: IsA<Widget>>(&self, menu_item: &P); fn set_take_focus(&self, take_focus: bool); fn connect_activate_current<F: Fn(&Self, bool) + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_activate_current(&self, force_hide: bool); fn connect_cancel<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId; fn emit_cancel(&self); fn connect_cycle_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_cycle_focus(&self, direction: DirectionType); fn connect_deactivate<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_insert<F: Fn(&Self, &Widget, i32) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_move_current<F: Fn(&Self, MenuDirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_move_current(&self, direction: MenuDirectionType); fn connect_move_selected<F: Fn(&Self, i32) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_selection_done<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_take_focus_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId;
}

Required Methods§

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fn activate_item<P: IsA<Widget>>(&self, menu_item: &P, force_deactivate: bool)

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fn append<P: IsA<MenuItem>>(&self, child: &P)

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fn bind_model<P: IsA<MenuModel>>( &self, model: Option<&P>, action_namespace: Option<&str>, with_separators: bool, )

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fn cancel(&self)

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fn deactivate(&self)

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fn deselect(&self)

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fn get_parent_shell(&self) -> Option<Widget>

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fn get_selected_item(&self) -> Option<Widget>

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fn get_take_focus(&self) -> bool

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fn insert<P: IsA<Widget>>(&self, child: &P, position: i32)

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fn prepend<P: IsA<Widget>>(&self, child: &P)

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fn select_first(&self, search_sensitive: bool)

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fn select_item<P: IsA<Widget>>(&self, menu_item: &P)

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fn set_take_focus(&self, take_focus: bool)

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fn connect_activate_current<F: Fn(&Self, bool) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_activate_current(&self, force_hide: bool)

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fn connect_cancel<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn emit_cancel(&self)

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fn connect_cycle_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_cycle_focus(&self, direction: DirectionType)

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fn connect_deactivate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_insert<F: Fn(&Self, &Widget, i32) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_move_current<F: Fn(&Self, MenuDirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_move_current(&self, direction: MenuDirectionType)

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fn connect_move_selected<F: Fn(&Self, i32) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_selection_done<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_take_focus_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§