pub struct GLContext(/* private fields */);
Implementations§
Source§impl GLContext
impl GLContext
pub fn get_debug_enabled(&self) -> bool
pub fn get_display(&self) -> Option<Display>
pub fn get_forward_compatible(&self) -> bool
pub fn get_required_version(&self) -> (i32, i32)
pub fn get_use_es(&self) -> bool
pub fn get_version(&self) -> (i32, i32)
pub fn get_window(&self) -> Option<Window>
pub fn is_legacy(&self) -> bool
pub fn make_current(&self)
pub fn realize(&self) -> Result<(), Error>
pub fn set_debug_enabled(&self, enabled: bool)
pub fn set_forward_compatible(&self, compatible: bool)
pub fn set_required_version(&self, major: i32, minor: i32)
pub fn set_use_es(&self, use_es: i32)
pub fn clear_current()
pub fn get_current() -> Option<GLContext>
Trait Implementations§
Source§impl Ord for GLContext
impl Ord for GLContext
Source§impl<T: ObjectType> PartialEq<T> for GLContext
impl<T: ObjectType> PartialEq<T> for GLContext
Source§impl<T: ObjectType> PartialOrd<T> for GLContext
impl<T: ObjectType> PartialOrd<T> for GLContext
Source§impl StaticType for GLContext
impl StaticType for GLContext
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for GLContext
Auto Trait Implementations§
impl Freeze for GLContext
impl RefUnwindSafe for GLContext
impl !Send for GLContext
impl !Sync for GLContext
impl Unpin for GLContext
impl UnwindSafe for GLContext
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