pub trait ButtonExt: 'static {
Show 24 methods
// Required methods
fn clicked(&self);
fn get_always_show_image(&self) -> bool;
fn get_event_window(&self) -> Option<Window>;
fn get_image(&self) -> Option<Widget>;
fn get_image_position(&self) -> PositionType;
fn get_label(&self) -> Option<GString>;
fn get_relief(&self) -> ReliefStyle;
fn get_use_underline(&self) -> bool;
fn set_always_show_image(&self, always_show: bool);
fn set_image<P: IsA<Widget>>(&self, image: Option<&P>);
fn set_image_position(&self, position: PositionType);
fn set_label(&self, label: &str);
fn set_relief(&self, relief: ReliefStyle);
fn set_use_underline(&self, use_underline: bool);
fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
fn emit_activate(&self);
fn connect_clicked<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
fn emit_clicked(&self);
fn connect_property_always_show_image_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_image_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_image_position_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_label_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_relief_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_use_underline_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
}
Required Methods§
fn clicked(&self)
fn get_always_show_image(&self) -> bool
fn get_event_window(&self) -> Option<Window>
fn get_image(&self) -> Option<Widget>
fn get_image_position(&self) -> PositionType
fn get_label(&self) -> Option<GString>
fn get_relief(&self) -> ReliefStyle
fn get_use_underline(&self) -> bool
fn set_always_show_image(&self, always_show: bool)
fn set_image<P: IsA<Widget>>(&self, image: Option<&P>)
fn set_image_position(&self, position: PositionType)
fn set_label(&self, label: &str)
fn set_relief(&self, relief: ReliefStyle)
fn set_use_underline(&self, use_underline: bool)
fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn emit_activate(&self)
fn connect_clicked<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn emit_clicked(&self)
fn connect_property_always_show_image_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_image_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_image_position_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_label_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_relief_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_use_underline_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.