pub trait SwitchExt: 'static {
// Required methods
fn get_active(&self) -> bool;
fn get_state(&self) -> bool;
fn set_active(&self, is_active: bool);
fn set_state(&self, state: bool);
fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
fn emit_activate(&self);
fn connect_state_set<F: Fn(&Self, bool) -> Inhibit + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_active_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_state_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
}
Required Methods§
fn get_active(&self) -> bool
fn get_state(&self) -> bool
fn set_active(&self, is_active: bool)
fn set_state(&self, state: bool)
fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn emit_activate(&self)
fn connect_state_set<F: Fn(&Self, bool) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_active_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_state_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.