pub struct SimpleAction(/* private fields */);
Implementations§
Source§impl SimpleAction
impl SimpleAction
pub fn new(name: &str, parameter_type: Option<&VariantTy>) -> SimpleAction
pub fn new_stateful( name: &str, parameter_type: Option<&VariantTy>, state: &Variant, ) -> SimpleAction
pub fn set_enabled(&self, enabled: bool)
pub fn set_state(&self, value: &Variant)
pub fn set_state_hint(&self, state_hint: Option<&Variant>)
pub fn connect_activate<F: Fn(&SimpleAction, Option<&Variant>) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_change_state<F: Fn(&SimpleAction, Option<&Variant>) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_property_enabled_notify<F: Fn(&SimpleAction) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_property_state_type_notify<F: Fn(&SimpleAction) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for SimpleAction
impl Clone for SimpleAction
Source§fn clone(&self) -> SimpleAction
fn clone(&self) -> SimpleAction
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SimpleAction
impl Debug for SimpleAction
Source§impl Display for SimpleAction
impl Display for SimpleAction
Source§impl Hash for SimpleAction
impl Hash for SimpleAction
Source§impl Ord for SimpleAction
impl Ord for SimpleAction
Source§fn cmp(&self, other: &SimpleAction) -> Ordering
fn cmp(&self, other: &SimpleAction) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<T: ObjectType> PartialEq<T> for SimpleAction
impl<T: ObjectType> PartialEq<T> for SimpleAction
Source§impl<T: ObjectType> PartialOrd<T> for SimpleAction
impl<T: ObjectType> PartialOrd<T> for SimpleAction
Source§impl StaticType for SimpleAction
impl StaticType for SimpleAction
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for SimpleAction
impl IsA<Action> for SimpleAction
Auto Trait Implementations§
impl Freeze for SimpleAction
impl RefUnwindSafe for SimpleAction
impl !Send for SimpleAction
impl !Sync for SimpleAction
impl Unpin for SimpleAction
impl UnwindSafe for SimpleAction
Blanket Implementations§
Source§impl<O> ActionExt for O
impl<O> ActionExt for O
fn activate(&self, parameter: Option<&Variant>)
fn change_state(&self, value: &Variant)
fn get_enabled(&self) -> bool
fn get_name(&self) -> Option<GString>
fn get_parameter_type(&self) -> Option<VariantType>
fn get_state(&self) -> Option<Variant>
fn get_state_hint(&self) -> Option<Variant>
fn get_state_type(&self) -> Option<VariantType>
fn connect_property_enabled_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_name_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_parameter_type_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_state_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_state_type_notify<F>(&self, f: F) -> SignalHandlerId
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