pub struct GestureZoom(/* private fields */);
Implementations§
Source§impl GestureZoom
impl GestureZoom
pub fn new<P: IsA<Widget>>(widget: &P) -> GestureZoom
pub fn get_scale_delta(&self) -> f64
pub fn connect_scale_changed<F: Fn(&GestureZoom, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for GestureZoom
impl Clone for GestureZoom
Source§fn clone(&self) -> GestureZoom
fn clone(&self) -> GestureZoom
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GestureZoom
impl Debug for GestureZoom
Source§impl Display for GestureZoom
impl Display for GestureZoom
Source§impl Hash for GestureZoom
impl Hash for GestureZoom
Source§impl Ord for GestureZoom
impl Ord for GestureZoom
Source§fn cmp(&self, other: &GestureZoom) -> Ordering
fn cmp(&self, other: &GestureZoom) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<T: ObjectType> PartialEq<T> for GestureZoom
impl<T: ObjectType> PartialEq<T> for GestureZoom
Source§impl<T: ObjectType> PartialOrd<T> for GestureZoom
impl<T: ObjectType> PartialOrd<T> for GestureZoom
Source§impl StaticType for GestureZoom
impl StaticType for GestureZoom
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for GestureZoom
impl IsA<EventController> for GestureZoom
impl IsA<Gesture> for GestureZoom
Auto Trait Implementations§
impl Freeze for GestureZoom
impl RefUnwindSafe for GestureZoom
impl !Send for GestureZoom
impl !Sync for GestureZoom
impl Unpin for GestureZoom
impl UnwindSafe for GestureZoom
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Source§impl<T> BorrowMut<T> for Twhere
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fn get_propagation_phase(&self) -> PropagationPhase
fn get_widget(&self) -> Option<Widget>
fn handle_event(&self, event: &Event) -> bool
fn reset(&self)
fn set_propagation_phase(&self, phase: PropagationPhase)
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Source§impl<O> GestureExt for O
impl<O> GestureExt for O
fn get_bounding_box(&self) -> Option<Rectangle>
fn get_bounding_box_center(&self) -> Option<(f64, f64)>
fn get_device(&self) -> Option<Device>
fn get_group(&self) -> Vec<Gesture>
fn get_last_event(&self, sequence: Option<&EventSequence>) -> Option<Event>
fn get_last_updated_sequence(&self) -> Option<EventSequence>
fn get_point(&self, sequence: Option<&EventSequence>) -> Option<(f64, f64)>
fn get_sequence_state(&self, sequence: &EventSequence) -> EventSequenceState
fn get_sequences(&self) -> Vec<EventSequence>
fn get_window(&self) -> Option<Window>
fn group<P>(&self, gesture: &P)
fn handles_sequence(&self, sequence: Option<&EventSequence>) -> bool
fn is_active(&self) -> bool
fn is_grouped_with<P>(&self, other: &P) -> bool
fn is_recognized(&self) -> bool
fn set_sequence_state( &self, sequence: &EventSequence, state: EventSequenceState, ) -> bool
fn set_state(&self, state: EventSequenceState) -> bool
fn set_window<P>(&self, window: Option<&P>)
fn ungroup(&self)
fn get_property_n_points(&self) -> u32
fn connect_begin<F>(&self, f: F) -> SignalHandlerId
fn connect_cancel<F>(&self, f: F) -> SignalHandlerId
fn connect_end<F>(&self, f: F) -> SignalHandlerId
fn connect_sequence_state_changed<F>(&self, f: F) -> SignalHandlerId
fn connect_update<F>(&self, f: F) -> SignalHandlerId
fn connect_property_window_notify<F>(&self, f: F) -> SignalHandlerId
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