pub trait StackExt: 'static {
Show 42 methods
// Required methods
fn add_named<P: IsA<Widget>>(&self, child: &P, name: &str);
fn add_titled<P: IsA<Widget>>(&self, child: &P, name: &str, title: &str);
fn get_child_by_name(&self, name: &str) -> Option<Widget>;
fn get_hhomogeneous(&self) -> bool;
fn get_homogeneous(&self) -> bool;
fn get_interpolate_size(&self) -> bool;
fn get_transition_duration(&self) -> u32;
fn get_transition_running(&self) -> bool;
fn get_transition_type(&self) -> StackTransitionType;
fn get_vhomogeneous(&self) -> bool;
fn get_visible_child(&self) -> Option<Widget>;
fn get_visible_child_name(&self) -> Option<GString>;
fn set_hhomogeneous(&self, hhomogeneous: bool);
fn set_homogeneous(&self, homogeneous: bool);
fn set_interpolate_size(&self, interpolate_size: bool);
fn set_transition_duration(&self, duration: u32);
fn set_transition_type(&self, transition: StackTransitionType);
fn set_vhomogeneous(&self, vhomogeneous: bool);
fn set_visible_child<P: IsA<Widget>>(&self, child: &P);
fn set_visible_child_full(
&self,
name: &str,
transition: StackTransitionType,
);
fn set_visible_child_name(&self, name: &str);
fn get_property_interpolate_size(&self) -> bool;
fn set_property_interpolate_size(&self, interpolate_size: bool);
fn get_child_icon_name<T: IsA<Widget>>(&self, item: &T) -> Option<GString>;
fn set_child_icon_name<T: IsA<Widget>>(
&self,
item: &T,
icon_name: Option<&str>,
);
fn get_child_name<T: IsA<Widget>>(&self, item: &T) -> Option<GString>;
fn set_child_name<T: IsA<Widget>>(&self, item: &T, name: Option<&str>);
fn get_child_needs_attention<T: IsA<Widget>>(&self, item: &T) -> bool;
fn set_child_needs_attention<T: IsA<Widget>>(
&self,
item: &T,
needs_attention: bool,
);
fn get_child_position<T: IsA<Widget>>(&self, item: &T) -> i32;
fn set_child_position<T: IsA<Widget>>(&self, item: &T, position: i32);
fn get_child_title<T: IsA<Widget>>(&self, item: &T) -> Option<GString>;
fn set_child_title<T: IsA<Widget>>(&self, item: &T, title: Option<&str>);
fn connect_property_hhomogeneous_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_homogeneous_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_interpolate_size_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_transition_duration_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_transition_running_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_transition_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_vhomogeneous_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_visible_child_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_visible_child_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
}
Required Methods§
fn add_named<P: IsA<Widget>>(&self, child: &P, name: &str)
fn add_titled<P: IsA<Widget>>(&self, child: &P, name: &str, title: &str)
fn get_child_by_name(&self, name: &str) -> Option<Widget>
fn get_hhomogeneous(&self) -> bool
fn get_homogeneous(&self) -> bool
fn get_interpolate_size(&self) -> bool
fn get_transition_duration(&self) -> u32
fn get_transition_running(&self) -> bool
fn get_transition_type(&self) -> StackTransitionType
fn get_vhomogeneous(&self) -> bool
fn get_visible_child(&self) -> Option<Widget>
fn get_visible_child_name(&self) -> Option<GString>
fn set_hhomogeneous(&self, hhomogeneous: bool)
fn set_homogeneous(&self, homogeneous: bool)
fn set_interpolate_size(&self, interpolate_size: bool)
fn set_transition_duration(&self, duration: u32)
fn set_transition_type(&self, transition: StackTransitionType)
fn set_vhomogeneous(&self, vhomogeneous: bool)
fn set_visible_child<P: IsA<Widget>>(&self, child: &P)
fn set_visible_child_full(&self, name: &str, transition: StackTransitionType)
fn set_visible_child_name(&self, name: &str)
fn get_property_interpolate_size(&self) -> bool
fn set_property_interpolate_size(&self, interpolate_size: bool)
fn get_child_icon_name<T: IsA<Widget>>(&self, item: &T) -> Option<GString>
fn set_child_icon_name<T: IsA<Widget>>(&self, item: &T, icon_name: Option<&str>)
fn get_child_name<T: IsA<Widget>>(&self, item: &T) -> Option<GString>
fn set_child_name<T: IsA<Widget>>(&self, item: &T, name: Option<&str>)
fn get_child_needs_attention<T: IsA<Widget>>(&self, item: &T) -> bool
fn set_child_needs_attention<T: IsA<Widget>>( &self, item: &T, needs_attention: bool, )
fn get_child_position<T: IsA<Widget>>(&self, item: &T) -> i32
fn set_child_position<T: IsA<Widget>>(&self, item: &T, position: i32)
fn get_child_title<T: IsA<Widget>>(&self, item: &T) -> Option<GString>
fn set_child_title<T: IsA<Widget>>(&self, item: &T, title: Option<&str>)
fn connect_property_hhomogeneous_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_homogeneous_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_interpolate_size_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_transition_duration_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_transition_running_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_transition_type_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_vhomogeneous_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_visible_child_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_visible_child_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.