pub trait OverlayExt: 'static {
// Required methods
fn add_overlay<P: IsA<Widget>>(&self, widget: &P);
fn get_overlay_pass_through<P: IsA<Widget>>(&self, widget: &P) -> bool;
fn reorder_overlay<P: IsA<Widget>>(&self, child: &P, position: i32);
fn set_overlay_pass_through<P: IsA<Widget>>(
&self,
widget: &P,
pass_through: bool,
);
fn get_child_index<T: IsA<Widget>>(&self, item: &T) -> i32;
fn set_child_index<T: IsA<Widget>>(&self, item: &T, index: i32);
}
Required Methods§
fn add_overlay<P: IsA<Widget>>(&self, widget: &P)
fn get_overlay_pass_through<P: IsA<Widget>>(&self, widget: &P) -> bool
fn reorder_overlay<P: IsA<Widget>>(&self, child: &P, position: i32)
fn set_overlay_pass_through<P: IsA<Widget>>( &self, widget: &P, pass_through: bool, )
fn get_child_index<T: IsA<Widget>>(&self, item: &T) -> i32
fn set_child_index<T: IsA<Widget>>(&self, item: &T, index: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.