pub trait GLAreaExt: 'static {
Show 27 methods
// Required methods
fn attach_buffers(&self);
fn get_auto_render(&self) -> bool;
fn get_context(&self) -> Option<GLContext>;
fn get_error(&self) -> Option<Error>;
fn get_has_alpha(&self) -> bool;
fn get_has_depth_buffer(&self) -> bool;
fn get_has_stencil_buffer(&self) -> bool;
fn get_required_version(&self) -> (i32, i32);
fn get_use_es(&self) -> bool;
fn make_current(&self);
fn queue_render(&self);
fn set_auto_render(&self, auto_render: bool);
fn set_error(&self, error: Option<&Error>);
fn set_has_alpha(&self, has_alpha: bool);
fn set_has_depth_buffer(&self, has_depth_buffer: bool);
fn set_has_stencil_buffer(&self, has_stencil_buffer: bool);
fn set_required_version(&self, major: i32, minor: i32);
fn set_use_es(&self, use_es: bool);
fn connect_create_context<F: Fn(&Self) -> Option<GLContext> + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_render<F: Fn(&Self, &GLContext) -> Inhibit + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_resize<F: Fn(&Self, i32, i32) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_auto_render_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_context_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_has_alpha_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_has_depth_buffer_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_has_stencil_buffer_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_use_es_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
}
Required Methods§
fn attach_buffers(&self)
fn get_auto_render(&self) -> bool
fn get_context(&self) -> Option<GLContext>
fn get_error(&self) -> Option<Error>
fn get_has_alpha(&self) -> bool
fn get_has_depth_buffer(&self) -> bool
fn get_has_stencil_buffer(&self) -> bool
fn get_required_version(&self) -> (i32, i32)
fn get_use_es(&self) -> bool
fn make_current(&self)
fn queue_render(&self)
fn set_auto_render(&self, auto_render: bool)
fn set_error(&self, error: Option<&Error>)
fn set_has_alpha(&self, has_alpha: bool)
fn set_has_depth_buffer(&self, has_depth_buffer: bool)
fn set_has_stencil_buffer(&self, has_stencil_buffer: bool)
fn set_required_version(&self, major: i32, minor: i32)
fn set_use_es(&self, use_es: bool)
fn connect_create_context<F: Fn(&Self) -> Option<GLContext> + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_render<F: Fn(&Self, &GLContext) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_resize<F: Fn(&Self, i32, i32) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_auto_render_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_context_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_has_alpha_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_has_depth_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_has_stencil_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_use_es_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.