pub trait TreeViewExt: 'static {
Show 131 methods
// Required methods
fn append_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32;
fn collapse_all(&self);
fn collapse_row(&self, path: &TreePath) -> bool;
fn columns_autosize(&self);
fn convert_bin_window_to_tree_coords(&self, bx: i32, by: i32) -> (i32, i32);
fn convert_bin_window_to_widget_coords(
&self,
bx: i32,
by: i32,
) -> (i32, i32);
fn convert_tree_to_bin_window_coords(&self, tx: i32, ty: i32) -> (i32, i32);
fn convert_tree_to_widget_coords(&self, tx: i32, ty: i32) -> (i32, i32);
fn convert_widget_to_bin_window_coords(
&self,
wx: i32,
wy: i32,
) -> (i32, i32);
fn convert_widget_to_tree_coords(&self, wx: i32, wy: i32) -> (i32, i32);
fn create_row_drag_icon(&self, path: &TreePath) -> Option<Surface>;
fn expand_all(&self);
fn expand_row(&self, path: &TreePath, open_all: bool) -> bool;
fn expand_to_path(&self, path: &TreePath);
fn get_activate_on_single_click(&self) -> bool;
fn get_background_area<P: IsA<TreeViewColumn>>(
&self,
path: Option<&TreePath>,
column: Option<&P>,
) -> Rectangle;
fn get_bin_window(&self) -> Option<Window>;
fn get_cell_area<P: IsA<TreeViewColumn>>(
&self,
path: Option<&TreePath>,
column: Option<&P>,
) -> Rectangle;
fn get_column(&self, n: i32) -> Option<TreeViewColumn>;
fn get_columns(&self) -> Vec<TreeViewColumn>;
fn get_cursor(&self) -> (Option<TreePath>, Option<TreeViewColumn>);
fn get_dest_row_at_pos(
&self,
drag_x: i32,
drag_y: i32,
) -> Option<(Option<TreePath>, TreeViewDropPosition)>;
fn get_drag_dest_row(&self) -> (Option<TreePath>, TreeViewDropPosition);
fn get_enable_search(&self) -> bool;
fn get_enable_tree_lines(&self) -> bool;
fn get_expander_column(&self) -> Option<TreeViewColumn>;
fn get_fixed_height_mode(&self) -> bool;
fn get_grid_lines(&self) -> TreeViewGridLines;
fn get_headers_clickable(&self) -> bool;
fn get_headers_visible(&self) -> bool;
fn get_hover_expand(&self) -> bool;
fn get_hover_selection(&self) -> bool;
fn get_level_indentation(&self) -> i32;
fn get_model(&self) -> Option<TreeModel>;
fn get_n_columns(&self) -> u32;
fn get_path_at_pos(
&self,
x: i32,
y: i32,
) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>;
fn get_reorderable(&self) -> bool;
fn get_rubber_banding(&self) -> bool;
fn get_search_column(&self) -> i32;
fn get_search_entry(&self) -> Option<Entry>;
fn get_selection(&self) -> TreeSelection;
fn get_show_expanders(&self) -> bool;
fn get_tooltip_column(&self) -> i32;
fn get_tooltip_context(
&self,
x: &mut i32,
y: &mut i32,
keyboard_tip: bool,
) -> Option<(Option<TreeModel>, TreePath, TreeIter)>;
fn get_visible_range(&self) -> Option<(TreePath, TreePath)>;
fn get_visible_rect(&self) -> Rectangle;
fn insert_column<P: IsA<TreeViewColumn>>(
&self,
column: &P,
position: i32,
) -> i32;
fn insert_column_with_data_func<P: IsA<CellRenderer>, Q: Fn(&TreeViewColumn, &CellRenderer, &TreeModel, &TreeIter) + 'static>(
&self,
position: i32,
title: &str,
cell: &P,
func: Q,
) -> i32;
fn is_blank_at_pos(
&self,
x: i32,
y: i32,
) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>;
fn is_rubber_banding_active(&self) -> bool;
fn map_expanded_rows<P: FnMut(&TreeView, &TreePath)>(&self, func: P);
fn move_column_after<P: IsA<TreeViewColumn>, Q: IsA<TreeViewColumn>>(
&self,
column: &P,
base_column: Option<&Q>,
);
fn remove_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32;
fn row_activated<P: IsA<TreeViewColumn>>(&self, path: &TreePath, column: &P);
fn row_expanded(&self, path: &TreePath) -> bool;
fn scroll_to_cell<P: IsA<TreeViewColumn>>(
&self,
path: Option<&TreePath>,
column: Option<&P>,
use_align: bool,
row_align: f32,
col_align: f32,
);
fn scroll_to_point(&self, tree_x: i32, tree_y: i32);
fn set_activate_on_single_click(&self, single: bool);
fn set_column_drag_function(
&self,
func: Option<Box<dyn Fn(&TreeView, &TreeViewColumn, &TreeViewColumn, &TreeViewColumn) -> bool + 'static>>,
);
fn set_cursor<P: IsA<TreeViewColumn>>(
&self,
path: &TreePath,
focus_column: Option<&P>,
start_editing: bool,
);
fn set_cursor_on_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>(
&self,
path: &TreePath,
focus_column: Option<&P>,
focus_cell: Option<&Q>,
start_editing: bool,
);
fn set_drag_dest_row(
&self,
path: Option<&TreePath>,
pos: TreeViewDropPosition,
);
fn set_enable_search(&self, enable_search: bool);
fn set_enable_tree_lines(&self, enabled: bool);
fn set_expander_column<P: IsA<TreeViewColumn>>(&self, column: Option<&P>);
fn set_fixed_height_mode(&self, enable: bool);
fn set_grid_lines(&self, grid_lines: TreeViewGridLines);
fn set_headers_clickable(&self, setting: bool);
fn set_headers_visible(&self, headers_visible: bool);
fn set_hover_expand(&self, expand: bool);
fn set_hover_selection(&self, hover: bool);
fn set_level_indentation(&self, indentation: i32);
fn set_model<P: IsA<TreeModel>>(&self, model: Option<&P>);
fn set_reorderable(&self, reorderable: bool);
fn set_row_separator_func(
&self,
func: Option<Box<dyn Fn(&TreeModel, &TreeIter) -> bool + 'static>>,
);
fn set_rubber_banding(&self, enable: bool);
fn set_search_column(&self, column: i32);
fn set_search_entry<P: IsA<Entry>>(&self, entry: Option<&P>);
fn set_search_equal_func<P: Fn(&TreeModel, i32, &str, &TreeIter) -> bool + 'static>(
&self,
search_equal_func: P,
);
fn set_search_position_func(
&self,
func: Option<Box<dyn Fn(&TreeView, &Widget) + 'static>>,
);
fn set_show_expanders(&self, enabled: bool);
fn set_tooltip_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>(
&self,
tooltip: &Tooltip,
path: Option<&TreePath>,
column: Option<&P>,
cell: Option<&Q>,
);
fn set_tooltip_column(&self, column: i32);
fn set_tooltip_row(&self, tooltip: &Tooltip, path: &TreePath);
fn unset_rows_drag_dest(&self);
fn unset_rows_drag_source(&self);
fn get_property_enable_grid_lines(&self) -> TreeViewGridLines;
fn set_property_enable_grid_lines(
&self,
enable_grid_lines: TreeViewGridLines,
);
fn set_property_ubuntu_almost_fixed_height_mode(
&self,
ubuntu_almost_fixed_height_mode: bool,
);
fn connect_columns_changed<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_cursor_changed<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_expand_collapse_cursor_row<F: Fn(&Self, bool, bool, bool) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_expand_collapse_cursor_row(
&self,
object: bool,
p0: bool,
p1: bool,
) -> bool;
fn connect_move_cursor<F: Fn(&Self, MovementStep, i32) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_move_cursor(&self, step: MovementStep, direction: i32) -> bool;
fn connect_row_activated<F: Fn(&Self, &TreePath, &TreeViewColumn) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_row_activated(&self, path: &TreePath, column: &TreeViewColumn);
fn connect_row_collapsed<F: Fn(&Self, &TreeIter, &TreePath) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_row_expanded<F: Fn(&Self, &TreeIter, &TreePath) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_select_all<F: Fn(&Self) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_select_all(&self) -> bool;
fn connect_select_cursor_parent<F: Fn(&Self) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_select_cursor_parent(&self) -> bool;
fn connect_select_cursor_row<F: Fn(&Self, bool) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_select_cursor_row(&self, object: bool) -> bool;
fn connect_start_interactive_search<F: Fn(&Self) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_start_interactive_search(&self) -> bool;
fn connect_test_collapse_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_test_expand_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_toggle_cursor_row<F: Fn(&Self) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_toggle_cursor_row(&self) -> bool;
fn connect_unselect_all<F: Fn(&Self) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn emit_unselect_all(&self) -> bool;
fn connect_property_activate_on_single_click_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_enable_grid_lines_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_enable_search_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_enable_tree_lines_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_expander_column_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_fixed_height_mode_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_headers_clickable_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_headers_visible_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_hover_expand_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_hover_selection_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_level_indentation_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_model_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_reorderable_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_rubber_banding_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_search_column_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_show_expanders_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_tooltip_column_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_ubuntu_almost_fixed_height_mode_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId;
}
Required Methods§
fn append_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32
fn collapse_all(&self)
fn collapse_row(&self, path: &TreePath) -> bool
fn columns_autosize(&self)
fn convert_bin_window_to_tree_coords(&self, bx: i32, by: i32) -> (i32, i32)
fn convert_bin_window_to_widget_coords(&self, bx: i32, by: i32) -> (i32, i32)
fn convert_tree_to_bin_window_coords(&self, tx: i32, ty: i32) -> (i32, i32)
fn convert_tree_to_widget_coords(&self, tx: i32, ty: i32) -> (i32, i32)
fn convert_widget_to_bin_window_coords(&self, wx: i32, wy: i32) -> (i32, i32)
fn convert_widget_to_tree_coords(&self, wx: i32, wy: i32) -> (i32, i32)
fn create_row_drag_icon(&self, path: &TreePath) -> Option<Surface>
fn expand_all(&self)
fn expand_row(&self, path: &TreePath, open_all: bool) -> bool
fn expand_to_path(&self, path: &TreePath)
fn get_activate_on_single_click(&self) -> bool
fn get_background_area<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, ) -> Rectangle
fn get_bin_window(&self) -> Option<Window>
fn get_cell_area<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, ) -> Rectangle
fn get_column(&self, n: i32) -> Option<TreeViewColumn>
fn get_columns(&self) -> Vec<TreeViewColumn>
fn get_cursor(&self) -> (Option<TreePath>, Option<TreeViewColumn>)
fn get_dest_row_at_pos( &self, drag_x: i32, drag_y: i32, ) -> Option<(Option<TreePath>, TreeViewDropPosition)>
fn get_drag_dest_row(&self) -> (Option<TreePath>, TreeViewDropPosition)
fn get_enable_search(&self) -> bool
fn get_enable_tree_lines(&self) -> bool
fn get_expander_column(&self) -> Option<TreeViewColumn>
fn get_fixed_height_mode(&self) -> bool
fn get_grid_lines(&self) -> TreeViewGridLines
fn get_headers_clickable(&self) -> bool
fn get_headers_visible(&self) -> bool
fn get_hover_expand(&self) -> bool
fn get_hover_selection(&self) -> bool
fn get_level_indentation(&self) -> i32
fn get_model(&self) -> Option<TreeModel>
fn get_n_columns(&self) -> u32
fn get_path_at_pos( &self, x: i32, y: i32, ) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>
fn get_reorderable(&self) -> bool
fn get_rubber_banding(&self) -> bool
fn get_search_column(&self) -> i32
fn get_search_entry(&self) -> Option<Entry>
fn get_selection(&self) -> TreeSelection
fn get_show_expanders(&self) -> bool
fn get_tooltip_column(&self) -> i32
fn get_tooltip_context( &self, x: &mut i32, y: &mut i32, keyboard_tip: bool, ) -> Option<(Option<TreeModel>, TreePath, TreeIter)>
fn get_visible_range(&self) -> Option<(TreePath, TreePath)>
fn get_visible_rect(&self) -> Rectangle
fn insert_column<P: IsA<TreeViewColumn>>( &self, column: &P, position: i32, ) -> i32
fn insert_column_with_data_func<P: IsA<CellRenderer>, Q: Fn(&TreeViewColumn, &CellRenderer, &TreeModel, &TreeIter) + 'static>( &self, position: i32, title: &str, cell: &P, func: Q, ) -> i32
fn is_blank_at_pos( &self, x: i32, y: i32, ) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>
fn is_rubber_banding_active(&self) -> bool
fn map_expanded_rows<P: FnMut(&TreeView, &TreePath)>(&self, func: P)
fn move_column_after<P: IsA<TreeViewColumn>, Q: IsA<TreeViewColumn>>( &self, column: &P, base_column: Option<&Q>, )
fn remove_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32
fn row_activated<P: IsA<TreeViewColumn>>(&self, path: &TreePath, column: &P)
fn row_expanded(&self, path: &TreePath) -> bool
fn scroll_to_cell<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, use_align: bool, row_align: f32, col_align: f32, )
fn scroll_to_point(&self, tree_x: i32, tree_y: i32)
fn set_activate_on_single_click(&self, single: bool)
fn set_column_drag_function( &self, func: Option<Box<dyn Fn(&TreeView, &TreeViewColumn, &TreeViewColumn, &TreeViewColumn) -> bool + 'static>>, )
fn set_cursor<P: IsA<TreeViewColumn>>( &self, path: &TreePath, focus_column: Option<&P>, start_editing: bool, )
fn set_cursor_on_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>( &self, path: &TreePath, focus_column: Option<&P>, focus_cell: Option<&Q>, start_editing: bool, )
fn set_drag_dest_row(&self, path: Option<&TreePath>, pos: TreeViewDropPosition)
fn set_enable_search(&self, enable_search: bool)
fn set_enable_tree_lines(&self, enabled: bool)
fn set_expander_column<P: IsA<TreeViewColumn>>(&self, column: Option<&P>)
fn set_fixed_height_mode(&self, enable: bool)
fn set_grid_lines(&self, grid_lines: TreeViewGridLines)
fn set_headers_clickable(&self, setting: bool)
fn set_headers_visible(&self, headers_visible: bool)
fn set_hover_expand(&self, expand: bool)
fn set_hover_selection(&self, hover: bool)
fn set_level_indentation(&self, indentation: i32)
fn set_model<P: IsA<TreeModel>>(&self, model: Option<&P>)
fn set_reorderable(&self, reorderable: bool)
fn set_row_separator_func( &self, func: Option<Box<dyn Fn(&TreeModel, &TreeIter) -> bool + 'static>>, )
fn set_rubber_banding(&self, enable: bool)
fn set_search_column(&self, column: i32)
fn set_search_entry<P: IsA<Entry>>(&self, entry: Option<&P>)
fn set_search_equal_func<P: Fn(&TreeModel, i32, &str, &TreeIter) -> bool + 'static>( &self, search_equal_func: P, )
fn set_search_position_func( &self, func: Option<Box<dyn Fn(&TreeView, &Widget) + 'static>>, )
fn set_show_expanders(&self, enabled: bool)
fn set_tooltip_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>( &self, tooltip: &Tooltip, path: Option<&TreePath>, column: Option<&P>, cell: Option<&Q>, )
fn set_tooltip_column(&self, column: i32)
fn set_tooltip_row(&self, tooltip: &Tooltip, path: &TreePath)
fn unset_rows_drag_dest(&self)
fn unset_rows_drag_source(&self)
fn get_property_enable_grid_lines(&self) -> TreeViewGridLines
fn set_property_enable_grid_lines(&self, enable_grid_lines: TreeViewGridLines)
fn set_property_ubuntu_almost_fixed_height_mode( &self, ubuntu_almost_fixed_height_mode: bool, )
fn connect_columns_changed<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_cursor_changed<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_expand_collapse_cursor_row<F: Fn(&Self, bool, bool, bool) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_expand_collapse_cursor_row( &self, object: bool, p0: bool, p1: bool, ) -> bool
fn connect_move_cursor<F: Fn(&Self, MovementStep, i32) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_move_cursor(&self, step: MovementStep, direction: i32) -> bool
fn connect_row_activated<F: Fn(&Self, &TreePath, &TreeViewColumn) + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_row_activated(&self, path: &TreePath, column: &TreeViewColumn)
fn connect_row_collapsed<F: Fn(&Self, &TreeIter, &TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_row_expanded<F: Fn(&Self, &TreeIter, &TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_select_all<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_select_all(&self) -> bool
fn connect_select_cursor_parent<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_select_cursor_parent(&self) -> bool
fn connect_select_cursor_row<F: Fn(&Self, bool) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_select_cursor_row(&self, object: bool) -> bool
fn connect_start_interactive_search<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_start_interactive_search(&self) -> bool
fn connect_test_collapse_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_test_expand_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_toggle_cursor_row<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_toggle_cursor_row(&self) -> bool
fn connect_unselect_all<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_unselect_all(&self) -> bool
fn connect_property_activate_on_single_click_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_enable_grid_lines_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_enable_search_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_enable_tree_lines_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_expander_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_fixed_height_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_headers_clickable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_headers_visible_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_hover_expand_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_hover_selection_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_level_indentation_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_model_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_reorderable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_rubber_banding_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_search_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_show_expanders_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_tooltip_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_ubuntu_almost_fixed_height_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.