pub struct UiState {
mouse_pressed: bool,
scroll_delta: (f64, f64),
prev_pos: (u64, u64),
mouse_cursor: MouseCursor,
}
Fields§
§mouse_pressed: bool
§scroll_delta: (f64, f64)
§prev_pos: (u64, u64)
§mouse_cursor: MouseCursor
Implementations§
Auto Trait Implementations§
impl Freeze for UiState
impl RefUnwindSafe for UiState
impl Send for UiState
impl Sync for UiState
impl Unpin for UiState
impl UnwindSafe for UiState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more