pub trait SocketExt: 'static {
Show 52 methods
// Required methods
fn accept<P: IsA<Cancellable>>(
&self,
cancellable: Option<&P>,
) -> Result<Socket, Error>;
fn bind<P: IsA<SocketAddress>>(
&self,
address: &P,
allow_reuse: bool,
) -> Result<(), Error>;
fn check_connect_result(&self) -> Result<(), Error>;
fn close(&self) -> Result<(), Error>;
fn condition_check(&self, condition: IOCondition) -> IOCondition;
fn condition_timed_wait<P: IsA<Cancellable>>(
&self,
condition: IOCondition,
timeout: i64,
cancellable: Option<&P>,
) -> Result<(), Error>;
fn condition_wait<P: IsA<Cancellable>>(
&self,
condition: IOCondition,
cancellable: Option<&P>,
) -> Result<(), Error>;
fn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>(
&self,
address: &P,
cancellable: Option<&Q>,
) -> Result<(), Error>;
fn connection_factory_create_connection(&self) -> Option<SocketConnection>;
fn get_available_bytes(&self) -> isize;
fn get_blocking(&self) -> bool;
fn get_broadcast(&self) -> bool;
fn get_credentials(&self) -> Result<Credentials, Error>;
fn get_family(&self) -> SocketFamily;
fn get_keepalive(&self) -> bool;
fn get_listen_backlog(&self) -> i32;
fn get_local_address(&self) -> Result<SocketAddress, Error>;
fn get_multicast_loopback(&self) -> bool;
fn get_multicast_ttl(&self) -> u32;
fn get_option(&self, level: i32, optname: i32) -> Result<i32, Error>;
fn get_protocol(&self) -> SocketProtocol;
fn get_remote_address(&self) -> Result<SocketAddress, Error>;
fn get_socket_type(&self) -> SocketType;
fn get_timeout(&self) -> u32;
fn get_ttl(&self) -> u32;
fn is_closed(&self) -> bool;
fn is_connected(&self) -> bool;
fn join_multicast_group<P: IsA<InetAddress>>(
&self,
group: &P,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), Error>;
fn leave_multicast_group<P: IsA<InetAddress>>(
&self,
group: &P,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), Error>;
fn listen(&self) -> Result<(), Error>;
fn set_blocking(&self, blocking: bool);
fn set_broadcast(&self, broadcast: bool);
fn set_keepalive(&self, keepalive: bool);
fn set_listen_backlog(&self, backlog: i32);
fn set_multicast_loopback(&self, loopback: bool);
fn set_multicast_ttl(&self, ttl: u32);
fn set_option(
&self,
level: i32,
optname: i32,
value: i32,
) -> Result<(), Error>;
fn set_timeout(&self, timeout: u32);
fn set_ttl(&self, ttl: u32);
fn shutdown(
&self,
shutdown_read: bool,
shutdown_write: bool,
) -> Result<(), Error>;
fn speaks_ipv4(&self) -> bool;
fn get_property_type(&self) -> SocketType;
fn connect_property_blocking_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_broadcast_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_keepalive_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_listen_backlog_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_local_address_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_multicast_loopback_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_multicast_ttl_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_remote_address_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_timeout_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
fn connect_property_ttl_notify<F: Fn(&Self) + Send + 'static>(
&self,
f: F,
) -> SignalHandlerId;
}
Required Methods§
fn accept<P: IsA<Cancellable>>( &self, cancellable: Option<&P>, ) -> Result<Socket, Error>
fn bind<P: IsA<SocketAddress>>( &self, address: &P, allow_reuse: bool, ) -> Result<(), Error>
fn check_connect_result(&self) -> Result<(), Error>
fn close(&self) -> Result<(), Error>
fn condition_check(&self, condition: IOCondition) -> IOCondition
fn condition_timed_wait<P: IsA<Cancellable>>( &self, condition: IOCondition, timeout: i64, cancellable: Option<&P>, ) -> Result<(), Error>
fn condition_wait<P: IsA<Cancellable>>( &self, condition: IOCondition, cancellable: Option<&P>, ) -> Result<(), Error>
fn connect<P: IsA<SocketAddress>, Q: IsA<Cancellable>>( &self, address: &P, cancellable: Option<&Q>, ) -> Result<(), Error>
fn connection_factory_create_connection(&self) -> Option<SocketConnection>
fn get_available_bytes(&self) -> isize
fn get_blocking(&self) -> bool
fn get_broadcast(&self) -> bool
fn get_credentials(&self) -> Result<Credentials, Error>
fn get_family(&self) -> SocketFamily
fn get_keepalive(&self) -> bool
fn get_listen_backlog(&self) -> i32
fn get_local_address(&self) -> Result<SocketAddress, Error>
fn get_multicast_loopback(&self) -> bool
fn get_multicast_ttl(&self) -> u32
fn get_option(&self, level: i32, optname: i32) -> Result<i32, Error>
fn get_protocol(&self) -> SocketProtocol
fn get_remote_address(&self) -> Result<SocketAddress, Error>
fn get_socket_type(&self) -> SocketType
fn get_timeout(&self) -> u32
fn get_ttl(&self) -> u32
fn is_closed(&self) -> bool
fn is_connected(&self) -> bool
fn join_multicast_group<P: IsA<InetAddress>>( &self, group: &P, source_specific: bool, iface: Option<&str>, ) -> Result<(), Error>
fn leave_multicast_group<P: IsA<InetAddress>>( &self, group: &P, source_specific: bool, iface: Option<&str>, ) -> Result<(), Error>
fn listen(&self) -> Result<(), Error>
fn set_blocking(&self, blocking: bool)
fn set_broadcast(&self, broadcast: bool)
fn set_keepalive(&self, keepalive: bool)
fn set_listen_backlog(&self, backlog: i32)
fn set_multicast_loopback(&self, loopback: bool)
fn set_multicast_ttl(&self, ttl: u32)
fn set_option(&self, level: i32, optname: i32, value: i32) -> Result<(), Error>
fn set_timeout(&self, timeout: u32)
fn set_ttl(&self, ttl: u32)
fn shutdown( &self, shutdown_read: bool, shutdown_write: bool, ) -> Result<(), Error>
fn speaks_ipv4(&self) -> bool
fn get_property_type(&self) -> SocketType
fn connect_property_blocking_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_broadcast_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_keepalive_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_listen_backlog_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_local_address_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_multicast_loopback_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_multicast_ttl_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_remote_address_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_timeout_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_property_ttl_notify<F: Fn(&Self) + Send + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.