Trait TreeViewExt

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pub trait TreeViewExt: 'static {
Show 131 methods // Required methods fn append_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32; fn collapse_all(&self); fn collapse_row(&self, path: &TreePath) -> bool; fn columns_autosize(&self); fn convert_bin_window_to_tree_coords(&self, bx: i32, by: i32) -> (i32, i32); fn convert_bin_window_to_widget_coords( &self, bx: i32, by: i32, ) -> (i32, i32); fn convert_tree_to_bin_window_coords(&self, tx: i32, ty: i32) -> (i32, i32); fn convert_tree_to_widget_coords(&self, tx: i32, ty: i32) -> (i32, i32); fn convert_widget_to_bin_window_coords( &self, wx: i32, wy: i32, ) -> (i32, i32); fn convert_widget_to_tree_coords(&self, wx: i32, wy: i32) -> (i32, i32); fn create_row_drag_icon(&self, path: &TreePath) -> Option<Surface>; fn expand_all(&self); fn expand_row(&self, path: &TreePath, open_all: bool) -> bool; fn expand_to_path(&self, path: &TreePath); fn get_activate_on_single_click(&self) -> bool; fn get_background_area<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, ) -> Rectangle; fn get_bin_window(&self) -> Option<Window>; fn get_cell_area<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, ) -> Rectangle; fn get_column(&self, n: i32) -> Option<TreeViewColumn>; fn get_columns(&self) -> Vec<TreeViewColumn>; fn get_cursor(&self) -> (Option<TreePath>, Option<TreeViewColumn>); fn get_dest_row_at_pos( &self, drag_x: i32, drag_y: i32, ) -> Option<(Option<TreePath>, TreeViewDropPosition)>; fn get_drag_dest_row(&self) -> (Option<TreePath>, TreeViewDropPosition); fn get_enable_search(&self) -> bool; fn get_enable_tree_lines(&self) -> bool; fn get_expander_column(&self) -> Option<TreeViewColumn>; fn get_fixed_height_mode(&self) -> bool; fn get_grid_lines(&self) -> TreeViewGridLines; fn get_headers_clickable(&self) -> bool; fn get_headers_visible(&self) -> bool; fn get_hover_expand(&self) -> bool; fn get_hover_selection(&self) -> bool; fn get_level_indentation(&self) -> i32; fn get_model(&self) -> Option<TreeModel>; fn get_n_columns(&self) -> u32; fn get_path_at_pos( &self, x: i32, y: i32, ) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>; fn get_reorderable(&self) -> bool; fn get_rubber_banding(&self) -> bool; fn get_search_column(&self) -> i32; fn get_search_entry(&self) -> Option<Entry>; fn get_selection(&self) -> TreeSelection; fn get_show_expanders(&self) -> bool; fn get_tooltip_column(&self) -> i32; fn get_tooltip_context( &self, x: &mut i32, y: &mut i32, keyboard_tip: bool, ) -> Option<(Option<TreeModel>, TreePath, TreeIter)>; fn get_visible_range(&self) -> Option<(TreePath, TreePath)>; fn get_visible_rect(&self) -> Rectangle; fn insert_column<P: IsA<TreeViewColumn>>( &self, column: &P, position: i32, ) -> i32; fn insert_column_with_data_func<P: IsA<CellRenderer>, Q: Fn(&TreeViewColumn, &CellRenderer, &TreeModel, &TreeIter) + 'static>( &self, position: i32, title: &str, cell: &P, func: Q, ) -> i32; fn is_blank_at_pos( &self, x: i32, y: i32, ) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>; fn is_rubber_banding_active(&self) -> bool; fn map_expanded_rows<P: FnMut(&TreeView, &TreePath)>(&self, func: P); fn move_column_after<P: IsA<TreeViewColumn>, Q: IsA<TreeViewColumn>>( &self, column: &P, base_column: Option<&Q>, ); fn remove_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32; fn row_activated<P: IsA<TreeViewColumn>>(&self, path: &TreePath, column: &P); fn row_expanded(&self, path: &TreePath) -> bool; fn scroll_to_cell<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, use_align: bool, row_align: f32, col_align: f32, ); fn scroll_to_point(&self, tree_x: i32, tree_y: i32); fn set_activate_on_single_click(&self, single: bool); fn set_column_drag_function( &self, func: Option<Box<dyn Fn(&TreeView, &TreeViewColumn, &TreeViewColumn, &TreeViewColumn) -> bool + 'static>>, ); fn set_cursor<P: IsA<TreeViewColumn>>( &self, path: &TreePath, focus_column: Option<&P>, start_editing: bool, ); fn set_cursor_on_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>( &self, path: &TreePath, focus_column: Option<&P>, focus_cell: Option<&Q>, start_editing: bool, ); fn set_drag_dest_row( &self, path: Option<&TreePath>, pos: TreeViewDropPosition, ); fn set_enable_search(&self, enable_search: bool); fn set_enable_tree_lines(&self, enabled: bool); fn set_expander_column<P: IsA<TreeViewColumn>>(&self, column: Option<&P>); fn set_fixed_height_mode(&self, enable: bool); fn set_grid_lines(&self, grid_lines: TreeViewGridLines); fn set_headers_clickable(&self, setting: bool); fn set_headers_visible(&self, headers_visible: bool); fn set_hover_expand(&self, expand: bool); fn set_hover_selection(&self, hover: bool); fn set_level_indentation(&self, indentation: i32); fn set_model<P: IsA<TreeModel>>(&self, model: Option<&P>); fn set_reorderable(&self, reorderable: bool); fn set_row_separator_func( &self, func: Option<Box<dyn Fn(&TreeModel, &TreeIter) -> bool + 'static>>, ); fn set_rubber_banding(&self, enable: bool); fn set_search_column(&self, column: i32); fn set_search_entry<P: IsA<Entry>>(&self, entry: Option<&P>); fn set_search_equal_func<P: Fn(&TreeModel, i32, &str, &TreeIter) -> bool + 'static>( &self, search_equal_func: P, ); fn set_search_position_func( &self, func: Option<Box<dyn Fn(&TreeView, &Widget) + 'static>>, ); fn set_show_expanders(&self, enabled: bool); fn set_tooltip_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>( &self, tooltip: &Tooltip, path: Option<&TreePath>, column: Option<&P>, cell: Option<&Q>, ); fn set_tooltip_column(&self, column: i32); fn set_tooltip_row(&self, tooltip: &Tooltip, path: &TreePath); fn unset_rows_drag_dest(&self); fn unset_rows_drag_source(&self); fn get_property_enable_grid_lines(&self) -> TreeViewGridLines; fn set_property_enable_grid_lines( &self, enable_grid_lines: TreeViewGridLines, ); fn set_property_ubuntu_almost_fixed_height_mode( &self, ubuntu_almost_fixed_height_mode: bool, ); fn connect_columns_changed<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_cursor_changed<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_expand_collapse_cursor_row<F: Fn(&Self, bool, bool, bool) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_expand_collapse_cursor_row( &self, object: bool, p0: bool, p1: bool, ) -> bool; fn connect_move_cursor<F: Fn(&Self, MovementStep, i32) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_move_cursor(&self, step: MovementStep, direction: i32) -> bool; fn connect_row_activated<F: Fn(&Self, &TreePath, &TreeViewColumn) + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_row_activated(&self, path: &TreePath, column: &TreeViewColumn); fn connect_row_collapsed<F: Fn(&Self, &TreeIter, &TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_row_expanded<F: Fn(&Self, &TreeIter, &TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_select_all<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_select_all(&self) -> bool; fn connect_select_cursor_parent<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_select_cursor_parent(&self) -> bool; fn connect_select_cursor_row<F: Fn(&Self, bool) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_select_cursor_row(&self, object: bool) -> bool; fn connect_start_interactive_search<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_start_interactive_search(&self) -> bool; fn connect_test_collapse_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_test_expand_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_toggle_cursor_row<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_toggle_cursor_row(&self) -> bool; fn connect_unselect_all<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId; fn emit_unselect_all(&self) -> bool; fn connect_property_activate_on_single_click_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_enable_grid_lines_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_enable_search_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_enable_tree_lines_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_expander_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_fixed_height_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_headers_clickable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_headers_visible_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_hover_expand_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_hover_selection_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_level_indentation_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_model_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_reorderable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_rubber_banding_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_search_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_show_expanders_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_tooltip_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_ubuntu_almost_fixed_height_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId;
}

Required Methods§

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fn append_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32

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fn collapse_all(&self)

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fn collapse_row(&self, path: &TreePath) -> bool

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fn columns_autosize(&self)

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fn convert_bin_window_to_tree_coords(&self, bx: i32, by: i32) -> (i32, i32)

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fn convert_bin_window_to_widget_coords(&self, bx: i32, by: i32) -> (i32, i32)

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fn convert_tree_to_bin_window_coords(&self, tx: i32, ty: i32) -> (i32, i32)

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fn convert_tree_to_widget_coords(&self, tx: i32, ty: i32) -> (i32, i32)

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fn convert_widget_to_bin_window_coords(&self, wx: i32, wy: i32) -> (i32, i32)

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fn convert_widget_to_tree_coords(&self, wx: i32, wy: i32) -> (i32, i32)

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fn create_row_drag_icon(&self, path: &TreePath) -> Option<Surface>

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fn expand_all(&self)

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fn expand_row(&self, path: &TreePath, open_all: bool) -> bool

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fn expand_to_path(&self, path: &TreePath)

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fn get_activate_on_single_click(&self) -> bool

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fn get_background_area<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, ) -> Rectangle

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fn get_bin_window(&self) -> Option<Window>

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fn get_cell_area<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, ) -> Rectangle

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fn get_column(&self, n: i32) -> Option<TreeViewColumn>

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fn get_columns(&self) -> Vec<TreeViewColumn>

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fn get_cursor(&self) -> (Option<TreePath>, Option<TreeViewColumn>)

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fn get_dest_row_at_pos( &self, drag_x: i32, drag_y: i32, ) -> Option<(Option<TreePath>, TreeViewDropPosition)>

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fn get_drag_dest_row(&self) -> (Option<TreePath>, TreeViewDropPosition)

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fn get_enable_tree_lines(&self) -> bool

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fn get_expander_column(&self) -> Option<TreeViewColumn>

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fn get_fixed_height_mode(&self) -> bool

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fn get_grid_lines(&self) -> TreeViewGridLines

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fn get_headers_clickable(&self) -> bool

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fn get_headers_visible(&self) -> bool

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fn get_hover_expand(&self) -> bool

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fn get_hover_selection(&self) -> bool

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fn get_level_indentation(&self) -> i32

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fn get_model(&self) -> Option<TreeModel>

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fn get_n_columns(&self) -> u32

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fn get_path_at_pos( &self, x: i32, y: i32, ) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>

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fn get_reorderable(&self) -> bool

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fn get_rubber_banding(&self) -> bool

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fn get_search_column(&self) -> i32

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fn get_search_entry(&self) -> Option<Entry>

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fn get_selection(&self) -> TreeSelection

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fn get_show_expanders(&self) -> bool

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fn get_tooltip_column(&self) -> i32

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fn get_tooltip_context( &self, x: &mut i32, y: &mut i32, keyboard_tip: bool, ) -> Option<(Option<TreeModel>, TreePath, TreeIter)>

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fn get_visible_range(&self) -> Option<(TreePath, TreePath)>

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fn get_visible_rect(&self) -> Rectangle

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fn insert_column<P: IsA<TreeViewColumn>>( &self, column: &P, position: i32, ) -> i32

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fn insert_column_with_data_func<P: IsA<CellRenderer>, Q: Fn(&TreeViewColumn, &CellRenderer, &TreeModel, &TreeIter) + 'static>( &self, position: i32, title: &str, cell: &P, func: Q, ) -> i32

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fn is_blank_at_pos( &self, x: i32, y: i32, ) -> Option<(Option<TreePath>, Option<TreeViewColumn>, i32, i32)>

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fn is_rubber_banding_active(&self) -> bool

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fn map_expanded_rows<P: FnMut(&TreeView, &TreePath)>(&self, func: P)

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fn move_column_after<P: IsA<TreeViewColumn>, Q: IsA<TreeViewColumn>>( &self, column: &P, base_column: Option<&Q>, )

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fn remove_column<P: IsA<TreeViewColumn>>(&self, column: &P) -> i32

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fn row_activated<P: IsA<TreeViewColumn>>(&self, path: &TreePath, column: &P)

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fn row_expanded(&self, path: &TreePath) -> bool

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fn scroll_to_cell<P: IsA<TreeViewColumn>>( &self, path: Option<&TreePath>, column: Option<&P>, use_align: bool, row_align: f32, col_align: f32, )

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fn scroll_to_point(&self, tree_x: i32, tree_y: i32)

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fn set_activate_on_single_click(&self, single: bool)

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fn set_column_drag_function( &self, func: Option<Box<dyn Fn(&TreeView, &TreeViewColumn, &TreeViewColumn, &TreeViewColumn) -> bool + 'static>>, )

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fn set_cursor<P: IsA<TreeViewColumn>>( &self, path: &TreePath, focus_column: Option<&P>, start_editing: bool, )

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fn set_cursor_on_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>( &self, path: &TreePath, focus_column: Option<&P>, focus_cell: Option<&Q>, start_editing: bool, )

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fn set_drag_dest_row(&self, path: Option<&TreePath>, pos: TreeViewDropPosition)

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fn set_enable_tree_lines(&self, enabled: bool)

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fn set_expander_column<P: IsA<TreeViewColumn>>(&self, column: Option<&P>)

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fn set_fixed_height_mode(&self, enable: bool)

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fn set_grid_lines(&self, grid_lines: TreeViewGridLines)

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fn set_headers_clickable(&self, setting: bool)

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fn set_headers_visible(&self, headers_visible: bool)

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fn set_hover_expand(&self, expand: bool)

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fn set_hover_selection(&self, hover: bool)

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fn set_level_indentation(&self, indentation: i32)

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fn set_model<P: IsA<TreeModel>>(&self, model: Option<&P>)

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fn set_reorderable(&self, reorderable: bool)

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fn set_row_separator_func( &self, func: Option<Box<dyn Fn(&TreeModel, &TreeIter) -> bool + 'static>>, )

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fn set_rubber_banding(&self, enable: bool)

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fn set_search_column(&self, column: i32)

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fn set_search_entry<P: IsA<Entry>>(&self, entry: Option<&P>)

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fn set_search_equal_func<P: Fn(&TreeModel, i32, &str, &TreeIter) -> bool + 'static>( &self, search_equal_func: P, )

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fn set_search_position_func( &self, func: Option<Box<dyn Fn(&TreeView, &Widget) + 'static>>, )

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fn set_show_expanders(&self, enabled: bool)

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fn set_tooltip_cell<P: IsA<TreeViewColumn>, Q: IsA<CellRenderer>>( &self, tooltip: &Tooltip, path: Option<&TreePath>, column: Option<&P>, cell: Option<&Q>, )

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fn set_tooltip_column(&self, column: i32)

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fn set_tooltip_row(&self, tooltip: &Tooltip, path: &TreePath)

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fn unset_rows_drag_dest(&self)

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fn unset_rows_drag_source(&self)

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fn get_property_enable_grid_lines(&self) -> TreeViewGridLines

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fn set_property_enable_grid_lines(&self, enable_grid_lines: TreeViewGridLines)

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fn set_property_ubuntu_almost_fixed_height_mode( &self, ubuntu_almost_fixed_height_mode: bool, )

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fn connect_columns_changed<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_cursor_changed<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_expand_collapse_cursor_row<F: Fn(&Self, bool, bool, bool) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_expand_collapse_cursor_row( &self, object: bool, p0: bool, p1: bool, ) -> bool

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fn connect_move_cursor<F: Fn(&Self, MovementStep, i32) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_move_cursor(&self, step: MovementStep, direction: i32) -> bool

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fn connect_row_activated<F: Fn(&Self, &TreePath, &TreeViewColumn) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_row_activated(&self, path: &TreePath, column: &TreeViewColumn)

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fn connect_row_collapsed<F: Fn(&Self, &TreeIter, &TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_row_expanded<F: Fn(&Self, &TreeIter, &TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_select_all<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_select_all(&self) -> bool

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fn connect_select_cursor_parent<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_select_cursor_parent(&self) -> bool

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fn connect_select_cursor_row<F: Fn(&Self, bool) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_select_cursor_row(&self, object: bool) -> bool

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fn connect_test_collapse_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_test_expand_row<F: Fn(&Self, &TreeIter, &TreePath) -> Inhibit + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_toggle_cursor_row<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_toggle_cursor_row(&self) -> bool

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fn connect_unselect_all<F: Fn(&Self) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

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fn emit_unselect_all(&self) -> bool

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fn connect_property_activate_on_single_click_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_enable_grid_lines_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_enable_search_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_enable_tree_lines_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_expander_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_fixed_height_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_headers_clickable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_headers_visible_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_hover_expand_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_hover_selection_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_level_indentation_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_model_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_reorderable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_rubber_banding_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_search_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_show_expanders_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_tooltip_column_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_property_ubuntu_almost_fixed_height_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§