OpenZWave Library 1.2
Thread.h
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1//-----------------------------------------------------------------------------
2//
3// Thread.h
4//
5// Cross-platform threads
6//
7// Copyright (c) 2010 Mal Lansell <mal@lansell.org>
8// All rights reserved.
9//
10// SOFTWARE NOTICE AND LICENSE
11//
12// This file is part of OpenZWave.
13//
14// OpenZWave is free software: you can redistribute it and/or modify
15// it under the terms of the GNU Lesser General Public License as published
16// by the Free Software Foundation, either version 3 of the License,
17// or (at your option) any later version.
18//
19// OpenZWave is distributed in the hope that it will be useful,
20// but WITHOUT ANY WARRANTY; without even the implied warranty of
21// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22// GNU Lesser General Public License for more details.
23//
24// You should have received a copy of the GNU Lesser General Public License
25// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
26//
27//-----------------------------------------------------------------------------
28#ifndef _Thread_H
29#define _Thread_H
30
31#include <string>
32#include "Defs.h"
33#include "platform/Wait.h"
34
35namespace OpenZWave
36{
37 class ThreadImpl;
38 class Event;
39
42 class Thread: public Wait
43 {
44 public:
45 typedef void (*pfnThreadProc_t)( Event* _exitEvent, void* _context );
46
51 Thread( string const& _name );
52
64 bool Start( pfnThreadProc_t _pfnThreadProc, void* _context );
65
73 bool Stop();
74
79 void Sleep( uint32 _millisecs );
80
81 protected:
85 virtual bool IsSignalled();
86
91 virtual ~Thread();
92
93 private:
94 ThreadImpl* m_pImpl; // Pointer to an object that encapsulates the platform-specific implementation of a thread.
95 Event* m_exitEvent;
96 };
97
98} // namespace OpenZWave
99
100#endif //_Thread_H
101
unsigned int uint32
Definition: Defs.h:69
Platform-independent definition of event objects.
Definition: Event.h:40
Windows-specific implementation of the Thread class.
Definition: ThreadImpl.h:43
Implements a platform-independent thread management class.
Definition: Thread.h:43
Thread(string const &_name)
Definition: Thread.cpp:46
virtual bool IsSignalled()
Definition: Thread.cpp:117
bool Stop()
Definition: Thread.cpp:84
virtual ~Thread()
Definition: Thread.cpp:59
void(* pfnThreadProc_t)(Event *_exitEvent, void *_context)
Definition: Thread.h:45
void Sleep(uint32 _millisecs)
Definition: Thread.cpp:105
bool Start(pfnThreadProc_t _pfnThreadProc, void *_context)
Definition: Thread.cpp:71
Platform-independent definition of Wait objects.
Definition: Wait.h:42
Definition: Bitfield.h:35