MVE - Multi-View Environment mve-devel
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#include <string>
#include <memory>
#include "math/vector.h"
#include "math/matrix.h"
#include "ogl/defines.h"
#include "ogl/opengl.h"
#include "ogl/check_gl_error.h"
Go to the source code of this file.
Classes | |
class | ogl::ShaderProgram |
Abstraction for OpenGL Shader Programs. More... | |
Namespaces | |
namespace | ogl |
Wrappers and helpers for the OpenGL graphics API. | |
Macros | |
#define | OGL_ATTRIB_COLOR "color" |
#define | OGL_ATTRIB_NORMAL "normal" |
#define | OGL_ATTRIB_POSITION "pos" |
#define | OGL_ATTRIB_TEXCOORD "texuv" |
#define OGL_ATTRIB_COLOR "color" |
Definition at line 24 of file shader_program.h.
#define OGL_ATTRIB_NORMAL "normal" |
Definition at line 23 of file shader_program.h.
#define OGL_ATTRIB_POSITION "pos" |
Definition at line 22 of file shader_program.h.
#define OGL_ATTRIB_TEXCOORD "texuv" |
Definition at line 25 of file shader_program.h.