10#ifndef MVE_MESH_IO_OBJ_HEADER
11#define MVE_MESH_IO_OBJ_HEADER
34 std::vector<ObjModelPart>* obj_model_parts);
std::shared_ptr< TriangleMesh > Ptr
std::shared_ptr< TriangleMesh const > ConstPtr
#define MVE_NAMESPACE_BEGIN
#define MVE_NAMESPACE_END
#define MVE_GEOM_NAMESPACE_END
#define MVE_GEOM_NAMESPACE_BEGIN
void save_obj_mesh(TriangleMesh::ConstPtr mesh, std::string const &filename)
Saves a triangle mesh to an OBJ model file.
mve::TriangleMesh::Ptr load_obj_mesh(std::string const &filename)
Loads a triangle mesh from an OBJ model file.
mve::TriangleMesh::Ptr mesh
std::string texture_filename