35 #ifndef vtkLabelPlacementMapper_h
36 #define vtkLabelPlacementMapper_h
39 #include "vtkRenderingLabelModule.h"
70 vtkSetClampMacro(MaximumLabelFraction,
double, 0., 1.);
71 vtkGetMacro(MaximumLabelFraction,
double);
79 vtkSetMacro(IteratorType,
int);
80 vtkGetMacro(IteratorType,
int);
87 vtkSetMacro(UseUnicodeStrings,
bool);
88 vtkGetMacro(UseUnicodeStrings,
bool);
89 vtkBooleanMacro(UseUnicodeStrings,
bool);
98 vtkGetMacro(PositionsAsNormals,
bool);
99 vtkSetMacro(PositionsAsNormals,
bool);
100 vtkBooleanMacro(PositionsAsNormals,
bool);
108 vtkGetMacro(GeneratePerturbedLabelSpokes,
bool);
109 vtkSetMacro(GeneratePerturbedLabelSpokes,
bool);
110 vtkBooleanMacro(GeneratePerturbedLabelSpokes,
bool);
118 vtkGetMacro(UseDepthBuffer,
bool);
119 vtkSetMacro(UseDepthBuffer,
bool);
120 vtkBooleanMacro(UseDepthBuffer,
bool);
128 vtkSetMacro(PlaceAllLabels,
bool);
129 vtkGetMacro(PlaceAllLabels,
bool);
130 vtkBooleanMacro(PlaceAllLabels,
bool);
137 vtkSetMacro(OutputTraversedBounds,
bool);
138 vtkGetMacro(OutputTraversedBounds,
bool);
139 vtkBooleanMacro(OutputTraversedBounds,
bool);
147 NUMBER_OF_LABEL_SHAPES
155 vtkSetClampMacro(
Shape,
int, 0, NUMBER_OF_LABEL_SHAPES - 1);
166 NUMBER_OF_LABEL_STYLES
174 vtkSetClampMacro(Style,
int, 0, NUMBER_OF_LABEL_STYLES - 1);
175 vtkGetMacro(Style,
int);
185 vtkSetMacro(Margin,
double);
186 vtkGetMacro(Margin,
double);
193 vtkSetVector3Macro(BackgroundColor,
double);
194 vtkGetVector3Macro(BackgroundColor,
double);
201 vtkSetClampMacro(BackgroundOpacity,
double, 0.0, 1.0);
202 vtkGetMacro(BackgroundOpacity,
double);
241 int LastRendererSize[2];
242 double LastCameraPosition[3];
243 double LastCameraFocalPoint[3];
244 double LastCameraViewUp[3];
252 double BackgroundColor[3];
a actor that draws 2D data
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Places and renders non-overlapping labels.
virtual void SetAnchorTransform(vtkCoordinate *)
double LastCameraParallelScale
vtkLabelPlacementMapper()
virtual void SetStyleToOutline()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLabelRenderStrategy * RenderStrategy
virtual void SetShapeToRoundedRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
bool OutputTraversedBounds
virtual void SetRenderStrategy(vtkLabelRenderStrategy *s)
Set the label rendering strategy.
virtual void SetStyleToFilled()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
static vtkLabelPlacementMapper * New()
vtkCoordinate * AnchorTransform
~vtkLabelPlacementMapper() override
bool GeneratePerturbedLabelSpokes
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
double MaximumLabelFraction
virtual void SetShapeToRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw non-overlapping labels to the screen.
vtkSelectVisiblePoints * VisiblePoints
virtual void SetShapeToNone()
The shape of the label background, should be one of the values in the LabelShape enumeration.
Superclass for label rendering implementations.
abstract class specifies interface for objects which render 2D actors
extract points that are visible (based on z-buffer calculation)
abstract specification for Viewports
window superclass for vtkRenderWindow